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This concise textbook is intended as a guide for programming-language designers and users to better help them understand consequences of design decisions. The text aims to provide readers with an overview of the design space for programming languages and how design choices affect implementation. It is not a classical compilers book, as it assumes the reader is familiar with basic compiler implementation techniques; nor is it a traditional comparative programming languages book, because it does not go into depth about any particular language, instead taking examples from a wide variety of programming languages to illustrate design concepts. Readers are assumed to already have done at least a bit of programming in functional, imperative, and object-oriented languages. Topics and features: Provides topic-by-topic coverage of syntax, types, scopes, memory management and more Includes many technical exercises and discussion exercises Inspires readers to think about language design choices, how these interact, and how they can be implemented Covers advanced topics such as formal semantics and limits of computation Suitable for advanced undergraduates and beginning graduates, this highly practical and useful textbook/guide will also offer programming language professionals a superb reference and learning toolkit. Torben Ægidius Mogensen is Associate Professor at the Dept. of Computer Science at the University of Copenhagen, Denmark. .
Programming --- programmeertalen --- Computer programming. --- Programming languages (Electronic computers)
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Beginning R, Second Edition is a hands-on book showing how to use the R language, write and save R scripts, read in data files, and write custom statistical functions as well as use built in functions. This book shows the use of R in specific cases such as one-way ANOVA analysis, linear and logistic regression, data visualization, parallel processing, bootstrapping, and more. It takes a hands-on, example-based approach incorporating best practices with clear explanations of the statistics being done. It has been completely re-written since the first edition to make use of the latest packages and features in R version 3. R is a powerful open-source language and programming environment for statistics and has become the de facto standard for doing, teaching, and learning computational statistics. R is both an object-oriented language and a functional language that is easy to learn, easy to use, and completely free. A large community of dedicated R users and programmers provides an excellent source of R code, functions, and data sets, with a constantly evolving ecosystem of packages providing new functionality for data analysis. R has also become popular in commercial use at companies such as Microsoft, Google, and Oracle. Your investment in learning R is sure to pay off in the long term as R continues to grow into the go to language for data analysis and research. What You Will Learn: How to acquire and install R Hot to import and export data and scripts How to analyze data and generate graphics How to program in R to write custom functions Hot to use R for interactive statistical explorations How to conduct bootstrapping and other advanced techniques.
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This is the ideal guide to walk you through Xcode and all the latest features Swift 3 has to offer. If you have picked up this book, chances are you know a little bit about Swift Programming. With Practical Swift you’ll develop an advanced understanding of the language that will enable you to create a reference guide using Xcode Playgrounds, one you can continue to grow throughout your iOS career. You’ll learn a myriad of skills and concepts, including topics such as Protocol Oriented Programming (POP), Architecture, Testing, and Generics. You’ll also see how Swift has evolved over the years. Practical Swift not only shows you how to code in a clean and concise manner, but also the why behind the code. Understanding why will be instrumental in your advancement as a Swift developer. Finally, all of your newfound knowledge will culminate in building your own iOS app!
Computer science --- Programming --- Computer architecture. Operating systems --- Computer. Automation --- iOS --- Xcode (informatica) --- computers --- computerbesturingssystemen --- programmeren (informatica) --- programmeertalen --- OS (operating system) --- computerkunde --- Apple --- Apple computer. --- Computer programming. --- Programming languages (Electronic computers). --- Apple and iOS. --- Programming Techniques. --- Programming Languages, Compilers, Interpreters.
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Computer. Automation --- Programming languages (Electronic computers) --- Langages de programmation --- Periodicals --- Périodiques --- #TS:TCPW --- Information Technology --- Mathematical Sciences --- General and Others --- Applied Mathematics
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Programming --- Java (informatica) --- Computer architecture. Operating systems --- Tools and techniques: decision tables; flow charts; modules and interfaces; programmer workbench; software libraries; structured programming; top-down programming; user interfaces (Software engineering) --- 681.3*D22 Tools and techniques: decision tables; flow charts; modules and interfaces; programmer workbench; software libraries; structured programming; top-down programming; user interfaces (Software engineering) --- Java (Computer program language) --- 005.133 --- 681.3*D15 --- 681.3*D22 --- 681.3*D3 --- 681.3*D15 Software: object-oriented programming --- Software: object-oriented programming --- 681.3*D3 Programming languages --- Programming languages --- Object-oriented programming languages --- JavaSpaces technology
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Computer. Automation --- Computer programming --- Programming languages (Electronic computers) --- Programmation (Informatique) --- Langages de programmation --- Periodicals --- Périodiques --- Périodiques. --- #TS WBIB --- #ANTILTP9507 --- Information Technology --- Mathematical Sciences --- Computer Science (Hardware & Networks) --- Software Engineering --- Applied Mathematics
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Programming --- programmeren (informatica) --- microprocessoren --- programmeertalen --- Computer architecture. Operating systems --- ARM --- microcontrollers --- Assembly languages (Electronic computers) --- Embedded computer systems --- Assembler language (Computer program language) --- Assembler languages (Electronic computers) --- Programming languages (Electronic computers) --- Programming. --- Assembler language (Computer program language).
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datastructuren --- 004.421 --- Algoritmen voor programmabouw --- algoritmen. --- Algoritmen voor programmabouw. --- Programming --- Computer science --- informatica --- algoritmen --- Agrotechnology and Food Sciences. Information and Communication Technology --- Programming, Programming Languages. --- Didactics of technology
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Now in its second edition, this textbook provides an introduction to Python and its use for statistical data analysis. It covers common statistical tests for continuous, discrete and categorical data, as well as linear regression analysis and topics from survival analysis and Bayesian statistics. For this new edition, the introductory chapters on Python, data input and visualization have been reworked and updated. The chapter on experimental design has been expanded, and programs for the determination of confidence intervals commonly used in quality control have been introduced. The book also features a new chapter on finding patterns in data, including time series. A new appendix describes useful programming tools, such as testing tools, code repositories, and GUIs. The provided working code for Python solutions, together with easy-to-follow examples, will reinforce the reader's immediate understanding of the topic. Accompanying data sets and Python programs are also available online. With recent advances in the Python ecosystem, Python has become a popular language for scientific computing, offering a powerful environment for statistical data analysis. With examples drawn mainly from the life and medical sciences, this book is intended primarily for masters and PhD students. As it provides the required statistics background, the book can also be used by anyone who wants to perform a statistical data analysis. .
Statistical science --- Biomathematics. Biometry. Biostatistics --- Computer. Automation --- biomathematica --- biostatistiek --- informatica --- statistiek --- biometrie --- statistisch onderzoek --- Biometry. --- Computer science --- Programming languages (Electronic computers) --- Python (Llenguatge de programació) --- Estadística matemàtica --- Processament de dades --- Biometria --- Mathematics.
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