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This text presents mathematical biology as a field with a unity of its own, rather than only the intrusion of one science into another. It updates an earlier successful edition and greatly expands the concept of the "computer biology laboratory," giving students a general perspective of the field before proceeding to more specialized topics. The book focuses on problems of contemporary interest, such as cancer, genetics, and the rapidly growing field of genomics. It includes new chapters on parasites, cancer, and phylogenetics, along with an introduction to online resources for DNA, protein lookups, and popular pattern matching tools such as BLAST. In addition, the emerging field of algebraic statistics is introduced and its power illustrated in the context of phylogenetics. A unique feature of the book is the integration of a computer algebra system into the flow of ideas in a supporting but unobtrusive role. Syntax for both the Maple and Matlab systems is provided in a tandem format. The use of a computer algebra system gives the students the opportunity to examine "what if" scenarios, allowing them to investigate biological systems in a way never before possible. For students without access to Maple or Matlab, each topic presented is complete. Graphic visualizations are provided for all mathematical results. Mathematical Biology includes extensive exercises, problems and examples. A year of calculus with linear algebra is required to understand the material presented. The biology presented proceeds from the study of populations down to the molecular level; no previous coursework in biology is necessary. The book is appropriate for undergraduate and graduate students studying mathematics or biology and for scientists and researchers who wish to study the applications of mathematics and computers in the natural sciences.
Biomathematics. Biometry. Biostatistics --- Mathematics. --- Mathematical Biology in General. --- Computer Appl. in Life Sciences. --- Probability Theory and Stochastic Processes. --- Applications of Mathematics. --- Computer Applications. --- Computer science. --- Biology --- Distribution (Probability theory). --- Mathématiques --- Informatique --- Biologie --- Distribution (Théorie des probabilités) --- Data processing.
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For the fourth consecutive year, the Association of Geographic Infor- tion Laboratories for Europe (AGILE) promoted the edition of a book with the collection of the scientific papers that were submitted as full-papers to the AGILE annual international conference. Those papers went through a th competitive review process. The 13 AGILE conference call for fu- papers of original and unpublished fundamental scientific research resulted in 54 submissions, of which 21 were accepted for publication in this - lume (acceptance rate of 39%). Published in the Springer Lecture Notes in Geoinformation and Car- th graphy, this book is associated to the 13 AGILE Conference on G- graphic Information Science, held in 2010 in Guimarães, Portugal, under the title Geospatial Thinking . The efficient use of geospatial information and related technologies assumes the knowledge of concepts that are fundamental components of Geospatial Thinking, which is built on reasoning processes, spatial conc- tualizations, and representation methods. Geospatial Thinking is associated with a set of cognitive skills consisting of several forms of knowledge and cognitive operators used to transform, combine or, in any other way, act on that same knowledge. The scientific papers published in this volume cover an important set of topics within Geoinformation Science, including: Representation and Visualisation of Geographic Phenomena; Spatiotemporal Data Analysis; Geo-Collaboration, Participation, and Decision Support; Semantics of Geoinformation and Knowledge Discovery; Spatiotemporal Modelling and Reasoning; and Web Services, Geospatial Systems and Real-time Appli- tions.
Geography. --- Geographical Information Systems/Cartography. --- Computer Applications in Earth Sciences. --- Mathematical geography. --- Geographical information systems. --- Géographie --- Géographique mathématique --- Systèmes d'information --- Noms géographiques --- 681.3*H4 --- Information systems applications (GIS etc.) --- 681.3*H4 Information systems applications (GIS etc.)
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The book provides a comprehensive, detailed and self-contained treatment of the fundamental mathematical properties of boundary-value problems related to the Navier-Stokes equations. These properties include existence, uniqueness and regularity of solutions in bounded as well as unbounded domains. Whenever the domain is unbounded, the asymptotic behavior of solutions is also investigated. This book is the new edition of the original two volume book, under the same title, published in 1994. In this new edition, the two volumes have merged into one and two more chapters on steady generalized oseen flow in exterior domains and steady Navier–Stokes flow in three-dimensional exterior domains have been added. Most of the proofs given in the previous edition were also updated. An introductory first chapter describes all relevant questions treated in the book and lists and motivates a number of significant and still open questions. It is written in an expository style so as to be accessible also to non-specialists. Each chapter is preceded by a substantial, preliminary discussion of the problems treated, along with their motivation and the strategy used to solve them. Also, each chapter ends with a section dedicated to alternative approaches and procedures, as well as historical notes. The book contains more than 400 stimulating exercises, at different levels of difficulty, that will help the junior researcher and the graduate student to gradually become accustomed with the subject. Finally, the book is endowed with a vast bibliography that includes more than 500 items. Each item brings a reference to the section of the book where it is cited. The book will be useful to researchers and graduate students in mathematics in particular mathematical fluid mechanics and differential equations. Review of First Edition, First Volume: “The emphasis of this book is on an introduction to the mathematical theory of the stationary Navier-Stokes equations. It is written in the style of a textbook and is essentially self-contained. The problems are presented clearly and in an accessible manner. Every chapter begins with a good introductory discussion of the problems considered, and ends with interesting notes on different approaches developed in the literature. Further, stimulating exercises are proposed. (Mathematical Reviews, 1995).
Partial differential equations --- Differential equations --- Mathematics --- Fluid mechanics --- differentiaalvergelijkingen --- toegepaste wiskunde --- ingenieurswetenschappen --- vloeistoffen --- Ecology - Mathematical models --- Diffusion - Mathematical models --- Biogeography - Mathematical models --- Biogeography --- Diffusion --- Ecology --- Mathematical models. --- 519.8 --- 51-76 --- 681.3*J3 --- 681.3*J3 Life and medical sciences (Computer applications) --- Life and medical sciences (Computer applications) --- 51-76 Mathematics--?-76 --- Mathematics--?-76 --- 519.8 Operational research --- Operational research --- Partial differential equations. --- Fluid mechanics. --- Applied mathematics. --- Engineering mathematics. --- Differential equations. --- Partial Differential Equations. --- Engineering Fluid Dynamics. --- Applications of Mathematics. --- Ordinary Differential Equations. --- Navier-Stokes equations. --- Lebesgue integral. --- Boundary value problems.
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This book constitutes the refereed proceedings of the 15th International Conference on Discovery Science, DS 2012, held in Lyon, France, in October 2012. The 22 papers presented in this volume were carefully reviewed and selected from 46 submissions. The field of discovery science aims at inducing and validating new scientific hypotheses from data. The scope of this conference includes the development and analysis of methods for automatic scientific knowledge discovery, machine learning, intelligent data analysis, theory of learning, tools for supporting the human process of discovery in science, as well as their application to knowledge discovery.
681.3*I2 --- 681.3*H3 --- 681.3*H4 --- 681.3*H28 --- 681.3*J1 --- 681.3*H5 --- 681.3 *C2 --- 681.3*H3 Information storage and retrieval. Cd-rom --- Information storage and retrieval. Cd-rom --- 681.3*I2 Artificial intelligence. AI --- Artificial intelligence. AI --- 681.3 *C2 Computer communication networks: data communications; OSI; security and protection --- Computer communication networks: data communications; OSI; security and protection --- 681.3*J1 Administrative data processing (Computer applications) --- Administrative data processing (Computer applications) --- 681.3*H28 Database applications --- Database applications --- 681.3*H4 Information systems applications (GIS etc.) --- Information systems applications (GIS etc.) --- Computer science--?*H5 --- Conferences - Meetings
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An accurate description of current scientific developments in the field of bioinformatics and computational implementation is presented by research of the BioSapiens Network of Excellence. Bioinformatics is essential for annotating the structure and function of genes, proteins and the analysis of complete genomes and to molecular biology and biochemistry. Included is an overview of bioinformatics, the full spectrum of genome annotation approaches including; genome analysis and gene prediction, gene regulation analysis and expression, genome variation and QTL analysis, large scale protein annotation of function and structure, annotation and prediction of protein interactions, and the organization and annotation of molecular networks and biochemical pathways. Also covered is a technical framework to organize and represent genome data using the DAS technology and work in the annotation of two large genomic sets: HIV/HCV viral genomes and splicing alternatives potentially encoded in 1% of the human genome.
Life Sciences. --- Bioinformatics. --- Computational Biology/Bioinformatics. --- Computer Applications in Chemistry. --- Proteomics. --- Computer Appl. in Life Sciences. --- Life sciences. --- Chemistry. --- Biology --- Sciences de la vie --- Chimie --- Bio-informatique --- Protéomique --- Biologie --- Data processing. --- Informatique --- EPUB-LIV-FT LIVBIOLO LIVBIOMO LIVMEDEC SPRINGER-B
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We are delighted to welcome readers to the proceedings of the 6th Pacific-Rim Conference on Multimedia (PCM). The first PCM was held in Sydney, Australia, in 2000. Since then, it has been hosted successfully by Beijing, China, in 2001, Hsinchu, Taiwan, in 2002, Singapore in 2003, and Tokyo, Japan, in 2004, and finally Jeju, one of the most beautiful and fantastic islands in Korea. This year, we accepted 181 papers out of 570 submissions including regular and special session papers. The acceptance rate of 32% indicates our commitment to ensuring a very high-quality conference. This would not be possible without the full support of the excellent Technical Committee and anonymous reviewers that provided timely and insightful reviews. We would therefore like to thank the Program Committee and all reviewers. The program of this year reflects the current interests of the PCM’s. The accepted papers cover a range of topics, including, all aspects of multimedia, both technical and artistic perspectives and both theoretical and practical issues. The PCM 2005 program covers tutorial sessions and plenary lectures as well as regular presentations in three tracks of oral sessions and a poster session in a single track. We have tried to expand the scope of PCM to the artistic papers which need not to be strictly technical.
Computer architecture. Operating systems --- Information systems --- Artificial intelligence. Robotics. Simulation. Graphics --- Computer. Automation --- beeldverwerking --- ICT (informatie- en communicatietechnieken) --- IR (information retrieval) --- grafische vormgeving --- multimedia --- informatiesystemen --- KI (kunstmatige intelligentie) --- computernetwerken --- Application software. --- Multimedia information systems. --- Information storage and retrieval. --- Computer communication systems. --- Computer graphics. --- Computer Applications. --- Multimedia Information Systems. --- Information Storage and Retrieval. --- Computer Communication Networks. --- Information Systems Applications (incl. Internet). --- Computer Graphics.
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Lattice Boltzmann models have a remarkable ability to simulate single- and multi-phase fluids and transport processes within them. A rich variety of behaviors, including higher Reynolds numbers flows, phase separation, evaporation, condensation, cavitation, buoyancy, and interactions with surfaces can readily be simulated. This book provides a basic introduction that emphasizes intuition and simplistic conceptualization of processes. It avoids the more difficult mathematics that underlies LB models. The model is viewed from a particle perspective where collisions, streaming, and particle-particle/particle-surface interactions constitute the entire conceptual framework. Beginners and those with more interest in model application than detailed mathematical foundations will find this a powerful "quick start" guide. Example simulations, exercises, and computer codes are included. Working code is provided on the Internet. .
hydrologie --- Pedology --- simulaties --- informatica --- vormgeving --- Fluid mechanics --- mechanica --- Artificial intelligence. Robotics. Simulation. Graphics --- vloeistoffen --- ingenieurswetenschappen --- Thermodynamics --- geologie --- bodemkunde --- bodembescherming --- Geology. Earth sciences --- thermodynamica --- Classical mechanics. Field theory --- Lattice gas --- Maxwell-Boltzmann distribution law. --- Transport theory --- Mathematical models. --- Gas, Lattice --- Crystal lattices --- Boltzmann distribution law --- Maxwell-Boltzmann density function --- Maxwell distribution --- Distribution (Probability theory) --- Kinetic theory of gases --- Maxwell-Boltzmann distribution law --- 519.6 --- 681.3*J2 --- 681.3*J2 Physical sciences and engineering (Computer applications) --- Physical sciences and engineering (Computer applications) --- 519.6 Computational mathematics. Numerical analysis. Computer programming --- Computational mathematics. Numerical analysis. Computer programming --- Mathematical models --- Lattice gas. --- Multiphase flow --- Fluid dynamics --- Gaz réticulaires --- Maxwell-Boltzmann, Distribution de. --- Théorie du transport --- Écoulement polyphasique --- Dynamique des fluides --- Modèles mathématiques.
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The ILP conference series has been the premier forum for work on logic-based approaches to machine learning for almost two decades. The 19th International Conference on Inductive Logic Programming, which was organized in Leuven, July2-4,2009,continuedthistraditionbutalsoreachedouttoothercommunities as it was colocated with SRL-2009 - the International Workshop on Statistical RelationalLearning,andMLG-2009-the7thInternationalWorkshoponMining andLearningwithGraphs. While thesethreeseriesofeventseachhavetheirown focus,emphasis andtradition,they essentiallysharethe problemthatis studied: learning about structured data in the form of graphs, relational descriptions or logic. The colocation of the events was intended to increase the interaction between the three communities. There was a single program with joint invited and tutorial speakers, a panel, regular talks and poster sessions. The invited speakers and tutorial speakers were James Cussens, Jason Eisner, Jure Leskovec, Raymond Mooney, Scott Sanner, and Philip Yu. The panel featured Karsten Borgwardt, Luc De Raedt, Pedro Domingos, Paolo Frasconi, Thomas Gart ¨ ner, Kristian Kersting, Stephen Muggleton, and C. David Page. Video-recordings of these talks can be found atwww. videolectures. net. The overall program featured 30 talks presented in two parallel tracks and 53 posters. The talks and posters were selected on the basis of an extended abstract. These abstracts can be found at http:// dtai. cs. kuleuven. be/ilp-mlg-srl/. Inaddition,asinpreviousyears,a- lectionofthepapersofILP2009havebeenpublishedinavolumeintheLectures Notes in Arti?cial Intelligence seriesandinaspecialissueoftheMachine Lea- ing Journal.
Artificial intelligence. Robotics. Simulation. Graphics --- Induction (Logic) --- Logic programming --- 681.3*F1 <063> --- 681.3*F41 <063> --- 681.3*H28 <063> --- 681.3*H3 <063> --- 681.3*I23 <063> --- 681.3*J2 <063> --- Inductive logic --- Logic, Inductive --- Logic --- Reasoning --- 681.3*I23 <063> Deduction and theorem proving: answer/reason extraction; reasoning; resolution; metatheory; mathematical induction; logic programming (Artificial intelligence)--Congressen --- Deduction and theorem proving: answer/reason extraction; reasoning; resolution; metatheory; mathematical induction; logic programming (Artificial intelligence)--Congressen --- 681.3*J2 <063> Physical sciences and engineering (Computer applications)--Congressen --- Physical sciences and engineering (Computer applications)--Congressen --- Computation by abstract devices--Congressen --- Mathematical logic: computability theory; computational logic; lambda calculus; logic programming; mechanical theorem proving; model theory; proof theory;recursive function theory--See also {681.3*F11}; {681.3*I22}; {681.3*I23}--Congressen --- Database applications (Data mining- Image databases - Scientific databases - Spatial databases and GIS - Statistical databases) --- --Information storage and retrieval--Congressen --- Conferences - Meetings
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Dive into game development and create great multiplayer online games with Pro Android Web Game Apps. This hands-on guide covers both the theory and practice of browser game development for the Android platform. You'll use cutting-edge technologies to make game engines in your browser, establish real-time server communication, and create amazing gaming experiences with artificial intelligence and rich media. Bring your knowledge of HTML and JavaScript to the next level with Pro Android Web Game Apps. You are guided through exciting projects that give you firsthand experience with core game app development concepts. You'll start with a blank HTML page, and by the end of the book, have the skills needed to create a multiplayer online game with rich graphics, sound, animation, and more even if you have no previous games development or server-side experience.
Computer Science. --- Computer Science, general. --- Computer science. --- Informatique --- Android (Electronic resource). --- Application software -- Development. --- Computer games -- Programming. --- Mobile games. --- Application software --- Computer games --- Engineering & Applied Sciences --- Computer Science --- Development --- Programming --- Open source software. --- Development. --- Android (Electronic resource) --- Free software (Open source software) --- Open code software --- Opensource software --- Development of application software --- Android operating system (Electronic resource) --- Android OS (Electronic resource) --- Google Android (Electronic resource) --- Android mobile operating system (Electronic resource) --- Informatics --- Science --- Computer software --- Computer games—Programming. --- Game Development. --- Computer Applications.
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Mule 2: A Developer's Guide introduces the Mule 2.0 integration platform for developers of enterprise integration applications who wish to leverage Mule as a lightweight messaging framework that contains a distributable object broker for managing communication between applications. The book is based on insight, knowledge, and experience resulting from working with Mule. The text provides support, consulting, and training to developers implementing Mule in a broad range of scenarios ranging from small projects through to large corporations developing major deployments. The author(s) have also developed the official training materials for Mule.
Computer Science. --- Programming Techniques. --- Computer science. --- Informatique --- Computer networks. --- Object-oriented programming (Computer science). --- Routers (Computer networks). --- Wireless communication systems. --- Engineering & Applied Sciences --- Computer Science --- Information Technology --- Computer Science (Hardware & Networks) --- General and Others --- Computer Science, general. --- Informatics --- Science --- Software engineering. --- Computer Applications. --- Software Engineering/Programming and Operating Systems. --- Computer software engineering --- Engineering --- Application software. --- Application computer programs --- Application computer software --- Applications software --- Apps (Computer software) --- Computer software
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