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Liv : Roman
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ISBN: 3734512875 3734512212 3734512220 Year: 2016 Publisher: Hamburg, [Germany] : tredition,

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Android programming : the Big Nerd Ranch guide
Authors: --- --- ---
ISBN: 9780135245125 Year: 2019 Publisher: Atlanta, GA : Big Nerd Ranch,

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Dive in to learn the foundations of Android application development. The content is now in Kotlin and updated with modern Android practices. What you'll learn: How screens are represented with Activities, Fragments, and Views. Dealing with Android's main thread and how to do work in the background. Different ways to store data locally on the device. How to make web requests to fetch data from a remote server.


Dissertation
Performance of wireless peer-to-peer technologies on mobile platforms
Authors: --- --- ---
Year: 2013 Publisher: Gent : s.n.,

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Deze scriptie handelt over een vergelijkende studie van peer-to-peertechnologieën op het Android-platform. Hierbij ligt de focus op het recentere Wi-Fi Direct. De hoofdstukken 1 en 2 behandelen respectievelijk het stagebedrijf en de resultaten van het literatuuronderzoek dat typisch aan de uitwerking van een masterproef voorafgaat.In hoofdstuk 3 wordt Wi-Fi Direct beoordeeld a.d.h.v. een aantal experimenten. Hieruit is gebleken dat de cijfers rond bandbreedte en bereik uit de documentatie behoorlijk optimistisch zijn. Daarenboven zijn de authenticatiemethoden slechts nuttig in een beperkt aantal scenario's. Desondanks biedt deze technologie zeker een aantal voordelen ten opzichte van alternatieven zoals Bluetooth, NFC, enzovoort. De implementatie van Wi-Fi Direct wordt behandeld in hoofdstuk 4. Hierbij werd een uitbreiding geïmplementeerd die de optie aanbiedt om de manuele acceptatie uit te schakelen. Vervolgens werd er bestudeerd of er een uitbreiding van de authenticatiemethoden mogelijk was. Dit is echter te complex gebleken om te behandelen binnen de resterende tijdsperiode. Het onderzoek hieromtrent werd evenwel gedocumenteerd.Vervolgens worden in hoofdstuk 5 nog enkele potentiële uitbreidingen vermeld en tot slot volgt de conclusie van deze masterproef. This thesis is a report on a comparative study of peer-to-peer technologies on the Android platform. The main focus lies on Wi-Fi Direct.Chapters 1 and 2 describe the workplace and the results of a literary study that preceded this research.In chapter 3, Wi-Fi Direct performance is experimentally evaluated. These experiments showed that both bandwidth and signal strength aren't as good as online documentation specifies. On top of that, the provided authentication methods are only useful in a specific number of scenarios. Nevertheless, this technology offers certain advantages over alternatives such as Bluetooth, NFC, and so on.Wi-Fi Direct implementation is discussed in chapter 4. Which also entails the implementation of an additional feature that allows the developer to enable automatic acceptation of connection requests. Next, some additional research was done to determine whether or not the authentication procedure could be adjusted. Unfortunately, implementing this adjustment didn't prove to be possible considering the time frame. Nevertheless, this research was also documented.Next, chapter 5 brings forward a few potential ways in which this research can be continued. And finally the conclusion of this research is discussed.


Book
Android programming : the big nerd ranch guide
Authors: --- ---
ISBN: 9780134706054 0134706056 Year: 2017 Publisher: Atlanta: Big nerd ranch,

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Android Programming : The Big Nerd Ranch Guide is an introductory Android book for programmers with Java experience. Based on Big Nerd Ranch’s popular Android bootcamps, this guide will lead you through the wilderness using hands-on example apps combined with clear explanations of key concepts and APIs. This book focuses on practical techniques for developing apps compatible with Android 4.4 (KitKat) through Android 7.0 (Nougat) and beyond. Write and run code every step of the way, using Android Studio to create apps that integrate with other apps, download and display pictures from the web, play sounds, and more. Each chapter and app has been designed and tested to provide the knowledge and experience you need to get started in Android development.


Book
Pro Android with Kotlin : developing modern mobile apps with Kotlin and Jetpack
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ISBN: 1484287452 1484287444 Year: 2022 Publisher: New York, NY : Apress,

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Develop Android apps with Kotlin to create more elegant programs than the Java equivalent. This revised book covers the various aspects of a modern Android app that professionals are expected to encounter. You'll use the latest Kotlin APIs as made available in most recent versions of the Android SDK. There are chapters dealing with all the important aspects of the Android platform, including GUI design, file- and data-handling, coping with phone calls, multimedia apps, interaction with location and mapping services, monetizing apps, and much more. Jetpack will also be covered. It is a suite of libraries to help developers follow best practices, reduce boilerplate code, and write code that works consistently across Android versions and devices. Pro Android with Kotlin, Second Edition is an invaluable source for developers wanting to build real-world, state-of-the-art Android apps for modern Android devices using the Kotlin programming language and its APIs as available in the modern Android SDK. After reading this book, you'll come away with the skills and techniques to build modern Android apps that you can sell on Google Play. Free source code is available on this book's Github page as well. What You Will Learn Integrate activities, such as intents, services, notifications and more, into your Android apps Build UIs in Android using layouts, widgets, lists, menus, and action bars Deal with data in your Android apps using data persistence and cloud access Design for different Android devices Create multimedia apps in Android Secure, deploy, and monetize your Android apps Who This Book Is For Professional Android app developers.

Beginning Android 2
Authors: ---
ISBN: 9781430226307 9781430226291 Year: 2010 Publisher: Berkeley CA Apress

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The Android development platform, created by Google and the Open Handset Alliance, is a platform in its truest sense, encompassing hundreds of classes beyond the traditional Java classes and open source components that ship with the SDK. With Beginning Android 2, you'll learn how to develop applications for Android 2.x mobile devices, using simple examples that are ready to run with your copy of the software development kit. Author, Android columnist, writer, developer, and community advocate Mark L. Murphy will show you what you need to know to get started programming Android applications, including how to craft graphical user interfaces, use GPS, and access web services.


Book
Android design patterns and best practice
Author:
ISBN: 9781786465917 1786465914 9781786467218 Year: 2016 Publisher: Birmingham, UK

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Create reliable, robust, and efficient Android apps with industry-standard design patterns About This Book Create efficient object interaction patterns for faster and more efficient Android development Get into efficient and fast app development and start making money from your android apps Implement industry-standard design patterns and best practices to reduce your app development time drastically Who This Book Is For This book is intended for Android developers who have some basic android development experience. Basic Java programming knowledge is a must to get the most out of this book. What You Will Learn Build a simple app and run it on real and emulated devices Explore the WYSIWYG and XML approaches to material design provided within Android Studio Detect user activities by using touch screen listeners, gesture detection, and reading sensors Apply transitions and shared elements to employ elegant animations and efficiently use the minimal screen space of mobile devices Develop apps that automatically apply the best layouts for different devices by using designated directories Socialize in the digital word by connecting your app to social media Make your apps available to the largest possible audience with the AppCompat support library In Detail Are you an Android developer with some experience under your belt? Are you wondering how the experts create efficient and good-looking apps? Then your wait will end with this book! We will teach you about different Android development patterns that will enable you to write clean code and make your app stand out from the crowd. The book starts by introducing the Android development environment and exploring the support libraries. You will gradually explore the different design and layout patterns and get to know the best practices of how to use them together. Then you'll then develop an application that will help you grasp activities, services, and broadcasts and their roles in Android development. Moving on, you will add user-detecting classes and APIs such as gesture detection, touch screen listeners, and sensors to your app. You will also learn to adapt your app to run on tablets and other devices and platforms, including Android Wear, auto, and TV. Finally, you will see how to connect your app to social media and explore deployment patterns as well as the best publishing and monetizing practices. The book will start by introducing the Android development environment and exploring the support l...


Book
Android Application Development for the Intel Platform
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ISBN: 1484201000 1484201019 Year: 2014 Publisher: Springer Nature

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The number of Android devices running on Intel processors has increased since Intel and Google announced, in late 2011, that they would be working together to optimize future versions of Android for Intel Atom processors. Today, Intel processors can be found in Android smartphones and tablets made by some of the top manufacturers of Android devices, such as Samsung, Lenovo, and Asus. The increase in Android devices featuring Intel processors has created a demand for Android applications optimized for Intel Architecture: Android Application Development for the Intel® Platform is the perfect introduction for software engineers and mobile app developers. Through well-designed app samples, code samples and case studies, the book teaches Android application development based on the Intel platform—including for smartphones, tablets, and embedded devices—covering performance tuning, debugging and optimization. This book is jointly developed for individual learning by Intel Software College and China Shanghai JiaoTong University.


Book
Android Recipes : A Problem-Solution Approach
Authors: ---
ISBN: 1484222598 148422258X Year: 2016 Publisher: Berkeley, CA : Apress : Imprint: Apress,

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Discover more than 100 down-to-earth code recipes, covering a wide range of useful topics using complete and real-world working code examples. This book is updated to include the Android N SDK (7.0), as well as earlier releases. Crammed with insightful instruction and helpful examples, this fifth edition of Android Recipes is your guide to writing apps for one of today’s hottest mobile platforms. It offers pragmatic advice that will help you get the job done quickly and well. This can save you a great deal of work over creating a project from scratch. Instead of abstract descriptions of complex concepts, in Android Recipes you'll find live code examples. When you start a new project you can consider copying and pasting the code and configuration files from this book and then modifying them for your own customization needs. What You'll Learn Code for Android smartphones and tablets Use external libraries to save time and effort Boost app performance by using the Android NDK and RenderScript Design apps for performance, responsiveness, and seamlessness Send data between devices and other external hardware Persist application data and share it between applications Capture and play back various device media items Communicate with web services Get the most out of your user interface Who This Book Is For All Android app developers.


Book
Beginning Android Games
Authors: --- ---
ISBN: 1484204735 1484204727 Year: 2016 Publisher: Berkeley, CA : Apress : Imprint: Apress,

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Learn all of the basics needed to join the ranks of successful Android game developers. You'll start with game design fundamentals and Android programming basics, and then progress toward creating your own basic game engine and playable game apps that work on Android smartphones and tablets. Beginning Android Games, Third Edition gives you everything you need to branch out and write your own Android games for a variety of hardware. Do you have an awesome idea for the next break-through mobile gaming title? Beginning Android Games will help you kick-start your project. This book will guide you through the process of making several example game apps using APIs available in Android. What You'll Learn Gain the fundamentals of game programming in the context of the Android platform Use Android's APIs for graphics, audio, and user input to reflect those fundamentals Develop two 2D games from scratch, based on Canvas API and OpenGL ES Create a full-featured 3D game Publish your games, get crash reports, and support your users Complete your own playable 2D OpenGL games Who This Book Is For People with a basic knowledge of Java who want to write games on the Android platform. It also offers information for experienced game developers about the pitfalls and peculiarities of the platform.

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