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Games of chance (Mathematics). --- Gambling. --- Stochastic inequalities.
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Baccarat. --- Baccarat. --- Game theory. --- Game theory. --- Games of chance (Mathematics). --- Games of chance (Mathematics).
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Probabilities --- Games of chance (Mathematics) --- Statistics --- History. --- History. --- History.
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Games of chance (Mathematics). --- Mathematics --- Early works to 1800.
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Operational research. Game theory --- Games of chance (Mathematics) --- Statistical decision --- 519.2 --- Decision problems --- Game theory --- Operations research --- Statistics --- Management science --- Gambling problem (Mathematics) --- Chance --- Probability. Mathematical statistics --- Statistical decision. --- Games of chance (Mathematics). --- 519.2 Probability. Mathematical statistics
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This book provides a number of differing views on the consequences of the stream of gambling related case-law from the European Court of Justice and political debates alongside current regulatory developments occurring within five Member States.
Gambling --- Betting --- Chance, Games of --- Games of chance --- Gaming (Gambling) --- Games --- Casinos --- Wagers --- Government policy --- Law and legislation
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English society in the eighteenth century was allegedly marked by a 'gambling mania', such was the prevalence and intensity of different forms of 'gaming'. Gambling in Britain in the Long Eighteenth Century subjects this notion to systematic scrutiny, exploring the growth and prevalence of different forms of gambling across Britain and throughout British society in this period, as well as attitudes towards it. Drawing on a vast range of new, empirical evidence, Bob Harris seeks to understand gambling, its growth, and significance within the context of wider trends and impulses in society. This book asks what light gambling practices and habits shed back onto society and the values, hopes, and expectations that informed the lives of those involved. This is a book, therefore, as much about the character of British society in the long eighteenth century as it is about gambling itself.
Gambling --- History --- Law and legislation --- Games --- Casinos --- Wagers --- Betting --- Chance, Games of --- Games of chance --- Gaming (Gambling)
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Gambling has been a practice central to many cultures throughout history. In Dice, Cards, Wheels, Thomas M. Kavanagh scrutinizes the changing face of the gambler in France over a period of eight centuries, using gambling and its representations in literature as a lens through which to observe French culture. Kavanagh argues that the way people gamble tells us something otherwise unrecognized about the values, conflicts, and cultures that define a period or class. To gamble is to enter a world traced out by the rules and protocols of the game the gambler plays. That world may be an alternative to the established order, but the shape and structure of the game reveal indirectly hidden tensions, fears, and prohibitions. Drawing on literature from the Middle Ages to the present, Kavanagh reconstructs the figure of the gambler and his evolving personae. He examines, among other examples, Bodel's dicing in a twelfth-century tavern for the conversion of the Muslim world; Pascal's post-Reformation redefinition of salvation as the gambler's prize; the aristocratic libertine's celebration of the bluff; and Balzac's, Barbey d'Aurevilly's, and Bourget's nineteenth-century revisions of the gambler. Dice, Cards, Wheels embraces the tremendous breadth of French history and emerges as a broad-ranging study of the different forms of gambling, from the dice games of the Middle Ages to the digital slot machines of the twenty-first century, and what those games tell us about French culture and history.
Sociology of literature --- French literature --- History of France --- Gambling in literature. --- Gambling --- History. --- Betting --- Chance, Games of --- Games of chance --- Gaming (Gambling) --- Games --- Casinos --- Wagers --- Cultural Studies. --- Literature.
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