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In the first four decades of cinema, hundreds of films were made that drew their inspiration from ancient Greece, Rome, Egypt and the Bible. Few of these films have been studied, and even fewer have received the critical attention they deserve. The films in question, ranging from historical and mythological epics to adaptations of ancient drama, burlesques, cartoons and documentaries, suggest a fascination with the ancient world that competes in intensity and breadth with that of Hollywood's classical era. What contribution did antiquity make to the development of early cinema? How did early cinema's representations affect modern understanding of antiquity? Existing prints as well as ephemera scattered in film archives and libraries around the world constitute an enormous field of research. This extensively illustrated edited collection is a first systematic attempt to focus on the instrumental role of silent cinema in twentieth-century conceptions of the ancient Mediterranean and Middle East.
Historical films --- Silent films --- Civilization, Ancient, in motion pictures. --- Motion pictures --- History and criticism. --- Arts and Humanities --- History
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Le péplum est un cinéma de mauvais genre. Il raconte des histoires qui se déroulent en des temps mythiques ou lointains. Il chante les exploits de héros bodybuildés et d'héroïnes chastement dévêtues. Genre populaire et familial, il est obligé de tortiller de la caméra pour raconter les amours bibliques, les orgies romaines, les empereurs fous et les impératrices lubriques - sans choquer personne mais quand même. Et pourtant, souvent faits avec trois francs six sous, tournés à la va-vite dans des décors de carton-pâte, troussant la muse de l'Histoire pour en montrer les dessous affriolants, ces films révèlent une autre Antiquité, sortie des manuels poussiéreux. Une Antiquité en technicolor et en relief, une Antiquité doublement vivante : à la fois parce qu'elle illustre nos fantasmes et parce qu'en voulant raconter le passé, elle nous parle en fait du présent.
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This book presents the first systematic appreciation of Ovid's extensive influence on, and affinity with, modern visual culture. Some topics are directly related to Ovid; others exhibit features, characters, or themes analogous to those in his works. The book demonstrates the wide-ranging ramifications that Ovidian archetypes, especially from the Metamorphoses, have provoked in a modern artistic medium that did not exist in Ovid's time. It ranges from the earliest days of film history (Georges Méliès's discovery of screen metamorphosis) and theory (Gabriele D'Annunzio's fascination with the metamorphosis of Daphne; Sergei Eisenstein's concept of film sense) through silent films, classic sound films, commercial cinema, art-house and independent films to modernism and the C.G.I. era. Films by well-known directors, including Ingmar Bergman, Walerian Borowczyk, Jean Cocteau, Alfred Hitchcock, Stanley Kubrick, Fritz Lang, Max Ophuls, Alain Resnais, and various others, are analyzed in detail.
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"In the first four decades of cinema, hundreds of films were made that drew their inspiration from ancient Greece, Rome, Egypt and the Bible. Few of these films have been studied, and even fewer have received the critical attention they deserve. The films in question, ranging from historical and mythological epics to adaptations of ancient drama, burlesques, cartoons and documentaries, suggest a fascination with the ancient world that competes in intensity and breadth with that of Hollywood's classical era. What contribution did antiquity make to the development of early cinema? How did early cinema's representations affect modern understanding of antiquity? Existing prints as well as ephemera scattered in film archives and libraries around the world constitute an enormous field of research. This extensively illustrated edited collection is a first systematic attempt to focus on the instrumental role of silent cinema in twentieth-century conceptions of the ancient Mediterranean and Middle East"--
Historical films --- Silent films --- Civilization, Ancient, in motion pictures. --- Films historiques --- Films muets --- Civilisation ancienne au cinéma --- History and criticism. --- Histoire et critique --- Civilisation antique --- Au cinéma --- Civilisation ancienne au cinéma --- Histoire et critique. --- Au cinéma.
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"A survey of modern cinematic and televisual responses to the concept of the golden age".This collection of fourteen essays explores how the dominant media of our time - film and television - have engaged with the golden age as formulated in the Western classical tradition. Drawing on ancient Greek and Roman literature and culture, from Hesiod to Suetonius, these essays assess the far-reaching influence of the golden age concept on screen texts ranging from prestige projects like "Gladiator" and HBO's "Rome", to cult classics "Xanadu" and "Hercules: The Legendary Journeys", made by auteurs including Jules Dassin and the Coen Brothers. The book also looks at fantasy ("Game of Thrones"i>), science fiction ("Serenity"), horror ("The Walking Dead"), war/combat (the "300" franchise, "Centurion"), and the American Western.
Historical films --- Civilization, Ancient, in motion pictures. --- Civilization, Ancient, on television. --- Motion pictures and history. --- Television and history. --- History and television --- History --- History and motion pictures --- Moving-pictures and history --- Television --- Motion pictures --- History and criticism.
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More than a century ago, filmmakers made their primary focus innovative and widely promulgated visions of antiquity, creating a profound effect on the critical, popular, and scholarly reception of antiquity. In this volume, scholars from a variety of countries and varying academic disciplines have addressed film’s way of using the field of Classical Reception to investigate, contemplate, and develop hypotheses about present-day culture, society, and politics, with a particular emphasis on gender and gender roles, their relationship to one another, and how filmic constructions of masculinity and femininity shape and are shaped by interacting economic, political, and ideological practices.
Film --- History as a science --- Historical films --- Civilization, Ancient, in motion pictures. --- Civilization, Ancient, on television. --- Sex role in motion pictures. --- Politics in motion pictures. --- Motion pictures and history. --- Television and history. --- History and criticism. --- Motion pictures --- History and motion pictures --- Moving-pictures and history --- History --- History and television --- Television --- Social Science --- Media Studies
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"L'Antiquité n'a peut-être jamais existé, mais il ne fait aucun doute que nous en avons rêvé." C'est avec ces mots que Federico Fellini commente son Satyricon, film halluciné où le passé, en cette année 1969, prend une allure psychédélique. La même année, pendant le tournage de Médée, Pier Paolo Pasolini a une vision, celle d'une Figure antique qui s'aperçoit qu'elle n'est plus aimée et décide de se suicider. Cet ouvrage étudie comment ces deux cinéastes, nés sous un régime qui a manipulé l'antiquité à des fins idéologiques, se confrontent à leur tour à l'antique et l'"inventent" pour penser leur temps - le fascisme puis le "Nouveau fascisme", la société de consommation contemporaine - et pour réinventer leur médium, le cinéma. Il articule donc une réflexion esthétique sur ce que l'on a pu appeler la modernité cinématographique et une réflexion politique sur les temps modernes au sens économico-socio-politique. L'antique, ici, n'est pas limité aux bornes chronologiques traditionnelles de l'Antiquité ni aux figures monumentales que le cinéma de genre a mises en scène : il ne se trouve qu'au présent et se décline dans l'humble, le marginal, le ruiné, le fragmentaire. Fellini plonge dans l'univers chaotique et placentaire de la création en studio. Pasolini, à l'inverse, se déplace toujours plus loin du centre, à la rencontre de nouveaux corps, et de nouvelles terres à arpenter. Pourtant, tous deux passent par la psychanalyse et l'ethno-anthropologie pour trouver des survivances, porter à la lumière ce que la modernité refoule, et fabuler à partir de là. Pour tous deux, l'invention est donc autant une démarche archéologique de mise au jour qu'un geste frontalement poétique. Le prisme antique met ainsi en évidence comment une modernité esthétique a pu prendre forme contre, ou tout contre, une autre modernité, sociale, économique, et politique
Histoire ancienne --- Cinéma italien --- Au cinéma --- Thèmes, motifs --- Fellini, Federico --- Pasolini, Pier Paolo --- Critique et interprétation --- Critique et interprétation. --- Civilisation antique --- Cinéma --- Au cinéma --- Thèmes, motifs. --- Civilization, Ancient, in motion pictures --- Motion pictures --- Political aspects --- Pasolini, Pier Paolo, --- Criticism and interpretation.
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Clair, ludique et concis, ce Guide de l'Antiquité imaginaire livre une indispensable réflexion sur l'usage de la fiction à l'antique, depuis le début du XIX siècle, et un commode mode d'emploi pour exploiter les ressources actuelles et disponibles de cette fiction. Ont été ainsi recensés et commentés près d'un millier de titres de romans, de films et de BD. Il était temps de montrer que le sérieux universitaire n'est pas incompatible avec l'apparente fantaisie du roman historique, du cinéma ou de la bande dessinée. Et que la réalité ne peut se passer du rêve. De l'Atlantide à Byzance, en passant par Thèbes, Jérusalem, Athènes et Rome. Claude Aziza s'est intéressé à toutes les formes, littéraires et artistiques, de la fiction sur l'Antiquité.
Drawing --- Comparative literature --- Fiction --- Film --- Thematology --- Antiquity --- Mythology in literature --- Mythology in motion pictures --- Civilization, Ancient, in literature --- Civilization, Ancient, in motion pictures --- Comic books, strips, etc. --- Mythologie dans la littérature --- Mythologie au cinéma --- Civilisation ancienne dans la littérature --- Civilisation ancienne au cinéma --- Bandes dessinées --- Themes, motives --- Thèmes, motifs --- Mythology --- Civilization, Ancient --- In mass media --- Antiquity In Novels, Cinema, Comics --- 19th-21st Century --- Mythologie dans la littérature --- Mythologie au cinéma --- Civilisation ancienne dans la littérature --- Civilisation ancienne au cinéma --- Bandes dessinées --- Thèmes, motifs --- Myths --- Legends --- Religion --- Religions --- Folklore --- Gods --- Myth --- Motion pictures --- Ancient civilization --- Mythology in literature - Guidebooks --- Mythology in motion pictures - Guidebooks --- Mythology - In mass media - Guidebooks --- Civilization, Ancient, in literature - Guidebooks --- Civilization, Ancient, in motion pictures - Guidebooks --- Civilization, Ancient - In mass media - Guidebooks --- Civilisation antique --- Dans la littérature --- Guides, manuels, etc. --- Au cinéma
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Cet ouvrage pluridisciplinaire est consacré à la réception de l'Antiquité gréco-latine et des motifs mythiques dans les genres de l'imaginaire contemporain, qu'il s'agisse de reprise, d'emprunt ou de détournement.
Civilization, Ancient, in literature --- Literature, Modern --- Civilisation ancienne dans la littérature --- Littérature --- Themes, motives --- Thèmes, motifs --- Civilisation antique --- Litterature -- 19e siecle --- Litterature -- 20e siecle --- Dans la litterature --- Themes, motifs --- Civilization, Ancient, in popular culture --- Civilization, Western --- Mythology, Classical, in literature --- Mythology in motion pictures --- Civilization, Classical, in literature --- Civilization, Ancient, in motion pictures --- Science fiction --- Fantasy --- Classical influences --- History and criticism --- Civilisation ancienne dans la littérature --- Littérature --- Thèmes, motifs --- Themes, motives.
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This book presents the first systematic appreciation of Ovid's extensive influence on, and affinity with, modern visual culture. Some topics are directly related to Ovid; others exhibit features, characters, or themes analogous to those in his works. The book demonstrates the wide-ranging ramifications that Ovidian archetypes, especially from the Metamorphoses, have provoked in a modern artistic medium that did not exist in Ovid's time. It ranges from the earliest days of film history (Georges Méliès's discovery of screen metamorphosis) and theory (Gabriele D'Annunzio's fascination with the metamorphosis of Daphne; Sergei Eisenstein's concept of film sense) through silent films, classic sound films, commercial cinema, art-house and independent films to modernism and the C.G.I. era. Films by well-known directors, including Ingmar Bergman, Walerian Borowczyk, Jean Cocteau, Alfred Hitchcock, Stanley Kubrick, Fritz Lang, Max Ophuls, Alain Resnais, and various others, are analyzed in detail.
Civilization, Ancient, in motion pictures. --- Motion pictures --- Archetype (Psychology) in motion pictures. --- History and criticism. --- Ovid, --- Influence. --- History and criticism --- Nasó, P. Ovidi, --- Naso, Publius Ovidius, --- Nazon, --- Ouidio, --- Ovide, --- Ovidi, --- Ovidi Nasó, P., --- Ovidiĭ, --- Ovidiĭ Nazon, Publiĭ, --- Ovidio, --- Ovidio Nasón, P., --- Ovidio Nasone, Publio, --- Ovidios, --- Ovidiu, --- Ovidius Naso, P., --- Owidiusz, --- P. Ovidius Naso, --- Publiĭ Ovidiĭ Nazon, --- Publio Ovidio Nasone, --- Ūvīd, --- אוביד, --- Ovidius Naso, Publius. --- Ovid --- Ovidius Naso, Publius,
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