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Up and running with AutoCAD 2012
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ISBN: 012397867X 0123984084 9780123984081 Year: 2012 Publisher: [Place of publication not identified] Academic Press

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Up and Running with AutoCAD 2013


Book
Physically based rendering : from theory to implementation
Authors: --- ---
Year: 2016 Publisher: Cambridge, Massachusetts : Morgan Kaufmann,

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Up and running with AutoCAD 2015 : 2D and 3D drawing and modeling
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Year: 2014 Publisher: [Place of publication not identified] Academic Press

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Advanced techniques for assessment surface topography
Authors: ---
ISBN: 128103553X 9786611035532 1417526378 0080526527 9781417526376 9781903996119 1903996112 Year: 2003 Publisher: London Sterling, VA Kogan Page Science

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This publication deals with the latest developments in the field of 3D surface metrology and will become a seminal text in this important area. It has been prepared with the support of the European Community's Directorate General XII and represents the culmination of research conducted by 11 international partners as part of an EU-funded project. The aim of the project is to inform standards bodies of the possibilities that exist for a new international standard covering the field of 3D surface characterisation.The book covers a description of the proposed 3D surface parameters


Book
Techniques for 3-D machine perception
Author:
ISBN: 0444879013 0444600221 1299282512 9780444879011 9781299282513 9780444600226 Year: 1986 Volume: 3 Publisher: Amsterdam New York New York, N.Y., U.S.A. North-Holland Sole distributors for the U.S.A. and Canada, Elsevier Science Pub. Co.


Book
Geometry of design
Authors: --- ---
ISBN: 1782421742 1782421734 1322305358 9781782421740 9781782421733 9781782421733 Year: 2014 Publisher: Cambridge, England

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Engineering drawing is the ""instrument of communication"" upon which the designer must place all information necessary to define a new product. Computer-aided design (CAD) courses often involve teaching solid modelling software, and we view CAD as an engineering communication tool for manufacturing. As the technology of engineering design is in transition from paper drawings to solid models, its education must address the challenge of covering both technologies. Geometry of design integrates drafting technology based on experience with engineering design education. This workbook has evolved


Book
Optical holography
Author:
ISBN: 012817255X 0128154675 9780128154670 9780128172551 Year: 2020 Publisher: St. Louis, Missouri


Multi
Augmented reality
Authors: ---
ISBN: 9781597497343 1597497347 1283810646 9781283810647 9781597497336 1597497339 Year: 2012 Publisher: Waltham, MA Syngress

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With the explosive growth in mobile phone usage and rapid rise in search engine technologies over the last decade, augmented reality (AR) is poised to be one of this decade's most disruptive technologies, as the information that is constantly flowing around us is brought into view, in real-time, through augmented reality. In this cutting-edge book, the authors outline and discuss never-before-published information about augmented reality and its capabilities. With coverage of mobile, desktop, developers, security, challenges, and gaming, this book gives you a comprehensive understanding of

Geometric tools for computer graphics
Authors: ---
ISBN: 1558605940 9786611010065 1281010065 0080478026 0585450226 9780585450223 9781558605947 Year: 2003 Publisher: Amsterdam ; : Boston : Morgan Kaufmann Publishers,

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Do you spend too much time creating the building blocks of your graphics applications or finding and correcting errors? Geometric Tools for Computer Graphics is an extensive, conveniently organized collection of proven solutions to fundamental problems that you'd rather not solve over and over again, including building primitives, distance calculation, approximation, containment, decomposition, intersection determination, separation, and more. If you have a mathematics degree, this book will save you time and trouble. If you don't, it will help you achieve things you ma


Book
Understanding augmented reality
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ISBN: 0240824105 0240824083 9780240824109 1299553176 9781299553170 9780240824086 Year: 2013 Publisher: Amsterdam Morgan Kaufmann

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"Chapter 1 introduces the idea that augmented reality (AR) is a medium. Although it is a medium, there is technology that is required to carry it out. In much the same way that technology is required for other media, like movies, AR also utilizes technology to carry out the ideas represented in the medium. It is important to learn about the medium first and foremost and then the technology. A movie producer must understand the medium and its affordances, how it can be used to tell a story, etc. in order to create a compelling movie. Simply learning about cameras and projectors does not enable one to make great movies. The same is true with augmented reality. Simply learning about the technology does not enable an AR producer to create compelling AR applications. Chapter 1 also provides a history of augmented reality, compares and situates augmented reality with related media an technologies, and defines some key terms related to augmented reality, including the definition for augmented reality that is used throughout the book"--

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