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HOE GEBRUIKEN WE TECHNOLOGIE ZODAT ZE VOOR ONS EN NIET TEGEN ONS WERKT ?WAT KUNNEN WE EIGENLIJK MET DIE 21ST CENTURY SKILLS ?HOE KUNNEN WE LEVEN ALS DIGITALE HUMANISTEN ?We zitten volop in een momentum van versnelde industriële vooruitgang. Een crisis volgens de ene, een revolutie volgens de andere. Om daarin overeind te blijven, om onze greep op de wereld te kunnen houden, moeten we ons eigen handelen hacken. Om meer humanistisch dan mechanistisch te worden, hebben we behoefte aan Artificial Stupidity.In dit boek gaat Fredo De Smet op zoek naar nieuwe vuistregels in het omgaan met onze digitale realiteit, naar een manier om verandering te leiden en niet te lijden. Daarbij investeer je bijvoorbeeld maar beter in je netwerk, deel je wat je gemeen hebt, en omarm je de ambivalentie in alles wat je doet. Artificial Stupidity is geen politiek pamflet of filosofische kritiek, maar een persoonlijke zoektocht naar wat het betekent om mens te blijven in een veranderende wereld. Omdat wachten gevaarlijker is dan stappen. Bron : http://www.bol.com
528.59 --- 369.11 --- Web 2.0 --- social media --- digitaal --- digitale technologie --- digitale media --- humanisme --- 477.9 --- mediawijsheid --- internet - overige ontwerpen --- marketing - internet --- Cultuurfilosofie. Cultuurpsychologie --- PXL-Music 2018 --- digitaal tijdperk --- technologie --- maatschappij --- Philosophy and psychology of culture --- General ethics --- #gsdb5 --- 338.043 --- Technologische vooruitgang. Automatisering. Computers. Werkgelegenheid en informatica --- Internet --- Humanisme --- Digitalisering --- Cultuursociologie --- Sociologie --- Technologie en maatschappij --- Technologie en maatschappij. --- 658.015 --- Technologie --- Erfelijkheidsleer --- Stadssamenleving --- Maatschappij --- Verpleegkunde --- Filosofie
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Explore the current state of the production, processing, and manufacturing industries and discover what it will take to achieve re-industrialization of the former industrial powerhouses that can counterbalance the benefits of cheap labor providers dominating the industrial sector. This book explores the potential for the Internet of Things (IoT), Big Data, Cyber-Physical Systems (CPS), and Smart Factory technologies to replace the still largely mechanical, people-based systems of offshore locations. Industry 4.0: The Industrial Internet of Things covers Industry 4.0, a term that encapsulates trends and technologies that could rewrite the rules of manufacturing and production. What are the Industrial Internet and Industrial Internet of Things Which technologies must advance to enable Industry 4.0 What is happening today to make that happen What are examples of the implementation of Industry 4.0 How to apply some of these case studies What is the potential to take back the lead in manufacturing, and the potential fallout that could result.
Computer science. --- Computer communication systems. --- Computers and civilization. --- Computer Science. --- Computer Communication Networks. --- Hardware and Maker. --- Computers and Society. --- Manufacturing processes --- Internet of things. --- Automation. --- IoT (Computer networks) --- Things, Internet of --- Civilization and computers --- Informatics --- Civilization --- Science --- Communication systems, Computer --- Computer communication systems --- Data networks, Computer --- ECNs (Electronic communication networks) --- Electronic communication networks --- Networks, Computer --- Teleprocessing networks --- Data transmission systems --- Digital communications --- Electronic systems --- Information networks --- Telecommunication --- Cyberinfrastructure --- Electronic data processing --- Network computers --- Distributed processing --- Computer networks --- Embedded Internet devices --- Machine-to-machine communications --- Computer input-output equipment. --- Computer hardware --- Computer I/O equipment --- Computers --- Electronic analog computers --- Electronic digital computers --- Hardware, Computer --- I/O equipment (Computers) --- Input equipment (Computers) --- Input-output equipment (Computers) --- Output equipment (Computers) --- Computer systems --- Input-output equipment --- Internet of things --- 770.6 --- industrie --- technologie --- technologische evolutie --- productieprocessen --- productie --- productietechnieken --- maakindustrie --- internet --- digitalisering --- informatietechnologie [IT] --- bedrijfsmodellen (businessmodellen) --- innovatie --- product design --- 770.7 --- human-computer interaction --- digitale technologie --- 528.59 --- Automation --- productdesign, filosofie, esthetiek en kritiek --- interaction design, participatory design, social design --- internet - overige ontwerpen
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