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681.3*I30 --- 681.3*I37 --- 681.3*I37 Three-dimensional graphics and realism: animation visible line/surface algorithms (Computer graphics) --- Three-dimensional graphics and realism: animation visible line/surface algorithms (Computer graphics) --- Computerwetenschap--?*I30 --- 681.3*I37 Three-dimensional graphics and realism: animation; visible line/surface algorithms (Computer graphics) --- Three-dimensional graphics and realism: animation; visible line/surface algorithms (Computer graphics) --- Artificial intelligence. Robotics. Simulation. Graphics --- Computer graphics. --- Three-dimensional display systems. --- Computer systems --- Graphic displays --- Three-dimensional images. --- Computer graphics --- Three-dimensional display systems --- Infographie --- Affichage tridimensionnel
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Computer graphics --- 681.3*I35 --- 681.3*I36 --- 681.3*I37 --- Automatic drafting --- Graphic data processing --- Graphics, Computer --- Computer art --- Graphic arts --- Electronic data processing --- Engineering graphics --- Image processing --- Computational geometry and object modeling (Computer graphics) --- Methodology and techniques: device independence; ergonomics; interaction techniques; languages (Computer graphics) --- Three-dimensional graphics and realism: animation; visible line/surface algorithms (Computer graphics) --- Digital techniques --- Computer graphics. --- 681.3*I37 Three-dimensional graphics and realism: animation; visible line/surface algorithms (Computer graphics) --- 681.3*I36 Methodology and techniques: device independence; ergonomics; interaction techniques; languages (Computer graphics) --- 681.3*I35 Computational geometry and object modeling (Computer graphics) --- Infographie
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This book is the result of the research in the implementation of polygon-based graphics operations on certain general purpose parallel processors; the aim is to provide a speed-up over sequential implementations of the graphics operations concerned, and the resulting software can be viewed as a subset of the application suites of the relevant parallel machines. A literature review and a brief description of the architectures considered give an introduction into the field. Most algorithms are consistently presented in an informally defined extension of the Occam language which includes Single Instruction Multiple Data stream (SIMD) data types and operations on them. Original methods for polygon rendering - including the operations of filling, hidden surface elimination and smooth shading - are presented for SIMD architectures like the DAP and for a dual-paradigm (SIMD-MIMD) machine constructed out of a DAP-like processor array and a transputer network. Polygon clipping algorithms for both transputer and the DAP are described and contrasted. Apart from the information presented in the book and the useful literature survey, the reader can also expect to gain an insight into the programming of the relevant parallel machines.
Artificial intelligence. Robotics. Simulation. Graphics --- Computer architecture. Operating systems --- Computer algorithms --- Computer graphics --- Parallel processing (Electronic computers) --- Polygons --- 681.3*C12 --- 681.3*I37 --- Polygonal figures --- Geometry, Plane --- Shapes --- High performance computing --- Multiprocessors --- Parallel programming (Computer science) --- Supercomputers --- Automatic drafting --- Graphic data processing --- Graphics, Computer --- Computer art --- Graphic arts --- Electronic data processing --- Engineering graphics --- Image processing --- Algorithms --- Multiple data stream architectures (multiprocessors): MIMD; SIMD; pipeline and parallel processors; array-, vector-, associative processors; interconnection architectures: common bus, multiport memory, crossbar switch --- Three-dimensional graphics and realism: animation; visible line/surface algorithms (Computer graphics) --- Digital techniques --- 681.3*I37 Three-dimensional graphics and realism: animation; visible line/surface algorithms (Computer graphics) --- 681.3*C12 Multiple data stream architectures (multiprocessors): MIMD; SIMD; pipeline and parallel processors; array-, vector-, associative processors; interconnection architectures: common bus, multiport memory, crossbar switch --- Computer network architectures. --- Computer graphics. --- Computer science. --- Computer System Implementation. --- Computer Graphics. --- Processor Architectures. --- Programming Languages, Compilers, Interpreters. --- Informatics --- Science --- Architectures, Computer network --- Network architectures, Computer --- Computer architecture
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