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In dit boek gaat het over de hedendaagse consumerende mens en welke technieken worden toegepast om door te dringen in zijn brein. De mens zelf evolueert nog altijd en de auteur verklaart het ontstaan van de digitale mens als een zuiver mechanisch proces.
futurologie --- cybernetica --- Animal ethology and ecology. Sociobiology --- Sociology of culture --- Sociologie van de cultuur --- Diereneco- en -ethologie. Sociobiologie --- Sociologie --- Nieuwe media --- Trends --- Maatschappelijke ontwikkelingen --- Gedrag --- 316.245 --- #SBIB:316.21H42 --- #SBIB:309H505 --- #SBIB:309H1730 --- #SBIB:309H03 --- #KVHB:Sociobiologie --- #KVHB:Evolutieleer --- #KVHB:Marketing --- #KVHB:Taal --- #KVHB:Bewustzijn --- 316.245 Biologische theorieen. Sociobiologie--(sociologische scholen) --- Biologische theorieen. Sociobiologie--(sociologische scholen) --- Theoretische sociologie: sociobiologie --- Code en boodschap: psychologische, psycho-analytische benadering --- Artificiële Intelligentie, knowledge engineering, .. --- Systeemtheorie: cybernetica systeemleer, mathematische informatietheorie --- Artificiële Intelligentie, knowledge engineering, . --- Trend --- Maatschappelijke ontwikkeling --- Erfelijkheidsleer --- Stadssamenleving --- Verpleegkunde --- Artificiële Intelligentie, knowledge engineering,
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Artificial intelligence. Robotics. Simulation. Graphics --- Machine Learning --- Computer algorithms --- 681.3*I26 --- 681.3*K32 --- Learning: analogies; concept learning; induction; knowledge acquisition; language acquisition; parameter learning (Artificial intelligence)--See also {681.3*K32} --- Computer and information science education: curriculum; self-assessment --- Basic Sciences. Statistics --- Statistics (General) --- Computer algorithms. --- Machine learning. --- Artificiële intelligentie --- Computeralgoritmen --- Machineleren --- 681.3*I26 Learning: analogies; concept learning; induction; knowledge acquisition; language acquisition; parameter learning (Artificial intelligence)--See also {681.3*K32} --- 681.3*K32 Computer and information science education: curriculum; self-assessment --- Statistics (General). --- Artificiële intelligentie. --- Computeralgoritmen. --- Machineleren. --- Machine learning --- Learning, Machine --- Artificial intelligence --- Machine theory --- Algorithms --- Algorithmes --- Apprentissage automatique
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Internet --- virtual reality --- art [fine art] --- Homo sapiens [species] --- Architecture --- Iconography --- architecture [discipline] --- Art --- Nature --- computer art [visual works] --- eroticism --- Stelarc --- Virillio, Paul --- Decostere, Stefaan --- Knowbotic Research --- anno 1900-1999 --- ed. Joke Brouwer, Carla Hoekendijk --- nieuwe media --- cyberspace --- computers --- technologie --- gender studies --- virtuele realiteit --- cultuurfilosofie --- economie --- politiek --- lichamelijkheid --- kunst en technologie --- technomorfisering --- stedenbouw --- cyborgs --- waarneming --- artificiële intelligentie --- natuurwetenschappen --- cybercultuur --- Decostere Stefaan --- squids --- ecologie --- 791.5 --- 130.2 --- Knowbotiq [Zurich] --- human figures [visual works] --- art [discipline] --- mass media --- kunstsociologie
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This book provides a systematic in-depth investigation of a class of multiple-context assumption-based multiagent reasoning problems, typical, e.g., for distributed planning, scheduling, and control. First, logical and architectural foundations are provided to construct the two systems XFRMS and MXFRMS allowing the development of more complex utilities. Then the technology developed for XFRMS in the single-agent case is further enhanced to the multiagent situation. The multiagent RMS MXFRMS provides, along with XFRMS, a solid foundation for building more complex utilities, such as plan or schedule maintenance systems. In the final chapter, the software engineer confronted with the task of building a practicable multiagent system can find a discussion of potential uses and future extensions of the systems provided.
AI(Artificial intelligence) --- Argumentatieleer --- Argumentation [Théorie de l' ] --- Artificial intelligence --- Artificial thinking --- Artificiële intelligentie --- Electronic brains --- Intellectronics --- Intelligence [Artificial ] --- Intelligence artificielle --- Intelligent agents (Computer software) --- Intelligent agents (Computersoftware) --- Intelligent agents (Logiciel d'ordinateur) --- Intelligent machines --- Kunstmatige intelligentie --- Machine intelligence --- Raisonnement --- Reasoning --- Redenering --- Thinking [Artificial ] --- Reasoning. --- Computer Science --- Engineering & Applied Sciences --- Cerveaux électroniques --- Machines intelligentes --- Pensée artificielle --- Argumentation --- Ratiocination --- AI (Artificial intelligence) --- Intelligence, Artificial --- Thinking, Artificial --- Agents, Autonomous (Computer software) --- Agents, Cognitive (Computer software) --- Agents, Intelligent (Computer software) --- Assistants, Cognitive (Computer software) --- Assistants, Intelligent software --- Autonomous agents (Computer software) --- Cognitive agents (Computer software) --- Cognitive assistants (Computer software) --- IAs (Computer software) --- Intelligent agent software --- Intelligent software agents --- Intelligent software assistants --- Software agents (Computer software) --- Special agents (Computer software) --- Computer science. --- Artificial intelligence. --- Computer Science. --- Artificial Intelligence (incl. Robotics). --- Artificial Intelligence. --- Bionics --- Cognitive science --- Digital computer simulation --- Electronic data processing --- Logic machines --- Machine theory --- Self-organizing systems --- Simulation methods --- Fifth generation computers --- Neural computers
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This carefully arranged book is mainly based on work done by the Intelligent Systems Research Group at BT Laboratories, essentially in cooperation with internationally leading scientists from outside BT. It opens with a detailed introduction surveying the area and putting the work presented in context. Conceptual issues surrounding intelligent agents and multi-agent systems are investigated and the practical and industrial applicability of this exciting new technology is demonstrated. One section is devoted to the rationale, philosophy, and techniques of the emerging area of soft computing. The final section outlines the broader context in dealing with machine intelligence in general and intelligent software systems in particular.
AI(Artificial intelligence) --- Artificial intelligence --- Artificial thinking --- Artificiële intelligentie --- Electronic brains --- Intellectronics --- Intelligence [Artificial ] --- Intelligence artificielle --- Intelligent agents (Computer software) --- Intelligent agents (Computersoftware) --- Intelligent agents (Logiciel d'ordinateur) --- Intelligent machines --- Kunstmatige intelligentie --- Machine intelligence --- Soft computing --- Thinking [Artificial ] --- Soft computing. --- Computer Science --- Engineering & Applied Sciences --- Cerveaux électroniques --- Machines intelligentes --- Pensée artificielle --- AI (Artificial intelligence) --- Intelligence, Artificial --- Thinking, Artificial --- Agents, Autonomous (Computer software) --- Agents, Cognitive (Computer software) --- Agents, Intelligent (Computer software) --- Assistants, Cognitive (Computer software) --- Assistants, Intelligent software --- Autonomous agents (Computer software) --- Cognitive agents (Computer software) --- Cognitive assistants (Computer software) --- IAs (Computer software) --- Intelligent agent software --- Intelligent software agents --- Intelligent software assistants --- Software agents (Computer software) --- Special agents (Computer software) --- Computer science. --- Information technology. --- Business --- Computer communication systems. --- Software engineering. --- Artificial intelligence. --- Computer Science. --- Artificial Intelligence (incl. Robotics). --- Software Engineering. --- Computer Communication Networks. --- Information Systems Applications (incl. Internet). --- IT in Business. --- Data processing. --- Bionics --- Cognitive science --- Digital computer simulation --- Electronic data processing --- Logic machines --- Machine theory --- Self-organizing systems --- Simulation methods --- Fifth generation computers --- Neural computers --- Computer software engineering --- Engineering --- Communication systems, Computer --- Computer communication systems --- Data networks, Computer --- ECNs (Electronic communication networks) --- Electronic communication networks --- Networks, Computer --- Teleprocessing networks --- Data transmission systems --- Digital communications --- Electronic systems --- Information networks --- Telecommunication --- Cyberinfrastructure --- Network computers --- IT (Information technology) --- Technology --- Telematics --- Information superhighway --- Knowledge management --- Informatics --- Science --- Distributed processing --- Artificial Intelligence. --- Application software. --- Business—Data processing. --- Application computer programs --- Application computer software --- Applications software --- Apps (Computer software) --- Computer software
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