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The essays in Rethinking Media Change center on a variety of media forms at moments of disruption and cultural transformation. The editors' introduction sketches an aesthetics of media transition--patterns of development and social dispersion that operate across eras, media forms, and cultures. The book includes case studies of such earlier media as the book, the phonograph, early cinema, and television. It also examines contemporary digital forms, exploring their promise and strangeness. A final section probes aspects of visual culture in such environments as the evolving museum, movie spectaculars, and "the virtual window." The contributors reject apocalyptic scenarios of media revolution, demonstrating instead that media transition is always a mix of tradition and innovation, an accretive process in which emerging and established systems interact, shift, and collude with one another.
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Interdisciplinary essays on the relationship between practice and theory in new media.Arguing that "first encounters" have already applied traditional theoretical and conceptual frameworks to digital media, the contributors to this book call for "second encounters," or a revisiting. Digital media are not only objects of analysis but also instruments for the development of innovative perspectives on both media and culture. Drawing on insights from literary theory, semiotics, philosophy, aesthetics, ethics, media studies, sociology, and education, the contributors construct new positions from which to observe digital media in fresh and meaningful ways. Throughout they explore to what extent interpretation of and experimentation with digital media can inform theory. It also asks how our understanding of digital media can contribute to our understanding of social and cultural change.The book is organized in four sections: Education and Interdisciplinarity, Design and Aesthetics, Rhetoric and Interpretation, and Social Theory and Ethics. The topics include the effects on reading of the multimodal and multisensory aspects of the digital environment, the impact of practice on the medium of theory, how digital media are dissolving the boundaries between leisure and work, and the impact of cyberspace on established ethical principles.
Digital media --- Sociology & Social History --- Social Sciences --- Social Change --- Social aspects. --- Social aspects --- DIGITAL HUMANITIES & NEW MEDIA/New Media Theory --- SOCIAL SCIENCES/Media Studies
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The emergence of New Media has stimulated debate about the power of the visual to dethrone the cultural prominence of textuality and print. Some scholars celebrate the proliferation of digital images, arguing that it suggests a return to a pictorial age when knowledge was communicated through images as well as through words. Others argue that the inherent conflict between texts and images creates a battleground between the feminized, seductive power of images and the masculine rationality of the printed word. Eloquent Images suggests that these debates misunderstand the dynamic interplay that has always existed between word and image. Arguing that the complex relationship between text and image in New Media does not represent a radical rupture from the past, the book examines rhetorical and cultural uses of word and image both historically and currently. It shows that complex, interpenetrating relationships between verbal and visual communication systems were already evident in hieroglyphic writing and in ancient rhetoric and persist in the work of classical rhetoricians, in cultural studies of technology, even in the binary code distinctions of digital environments. The essays blend theory, critique, and design practice to explore the often contradictory relations of word and image. All of them call for theoretically grounded approaches to hypermedia design.
Visual communication. --- Digital media. --- Criticism. --- Visual communication --- Digital media --- Criticism --- Journalism & Communications --- Communication & Mass Media --- Evaluation of literature --- Literary criticism --- Literature --- Electronic media --- New media (Digital media) --- Graphic communication --- Imaginal communication --- Pictorial communication --- Technique --- Evaluation --- Rhetoric --- Aesthetics --- Mass media --- Digital communications --- Online journalism --- Communication --- DIGITAL HUMANITIES & NEW MEDIA/General --- DIGITAL HUMANITIES & NEW MEDIA/New Media Theory
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An overview of the art historical antecedents to virtual reality and the impact of virtual reality on contemporary conceptions of art.Although many people view virtual reality as a totally new phenomenon, it has its foundations in an unrecognized history of immersive images. Indeed, the search for illusionary visual space can be traced back to antiquity. In this book, Oliver Grau shows how virtual art fits into the art history of illusion and immersion. He describes the metamorphosis of the concepts of art and the image and relates those concepts to interactive art, interface design, agents, telepresence, and image evolution. Grau retells art history as media history, helping us to understand the phenomenon of virtual reality beyond the hype.Grau shows how each epoch used the technical means available to produce maximum illusion. He discusses frescoes such as those in the Villa dei Misteri in Pompeii and the gardens of the Villa Livia near Primaporta, Renaissance and Baroque illusion spaces, and panoramas, which were the most developed form of illusion achieved through traditional methods of painting and the mass image medium before film. Through a detailed analysis of perhaps the most important German panorama, Anton von Werner's 1883 The Battle of Sedan, Grau shows how immersion produced emotional responses. He traces immersive cinema through Cinerama, Sensorama, Expanded Cinema, 3-D, Omnimax and IMAX, and the head mounted display with its military origins. He also examines those characteristics of virtual reality that distinguish it from earlier forms of illusionary art. His analysis draws on the work of contemporary artists and groups ART+COM, Maurice Benayoun, Charlotte Davies, Monika Fleischmann, Ken Goldberg, Agnes Hegedues, Eduardo Kac, Knowbotic Research, Laurent Mignonneau, Michael Naimark, Simon Penny, Daniela Plewe, Paul Sermon, Jeffrey Shaw, Karl Sims, Christa Sommerer, and Wolfgang Strauss. Grau offers not just a history of illusionary space but also a theoretical framework for analyzing its phenomenologies, functions, and strategies throughout history and into the future.
Panoramas. --- Virtual reality in art. --- Computer art. --- Art and electronics. --- Panoramas --- Virtual reality in art --- Computer art --- Art and electronics --- Visual Arts - General --- Visual Arts --- Art, Architecture & Applied Arts --- Electronics and art --- Art, Computer --- Computer craft --- Digital art --- Electronics --- New media art --- Cosmoramas --- Cycloramas --- Diorama --- DIGITAL HUMANITIES & NEW MEDIA/New Media Art --- DIGITAL HUMANITIES & NEW MEDIA/New Media History
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Digital technology is changing our politics. The World Wide Web is already a powerful influence on the public's access to government documents, the tactics and content of political campaigns, the behavior of voters, the efforts of activists to circulate their messages, and the ways in which topics enter the public discourse. The essays collected here capture the richness of current discourse about democracy and cyberspace. Some contributors offer front-line perspectives on the impact of emerging technologies on politics, journalism, and civic experience. What happens, for example, when we increase access to information or expand the arena of free speech? Other contributors place our shifting understanding of citizenship in historical context, suggesting that notions of cyber-democracy and online community must grow out of older models of civic life. Still others consider the global flow of information and test our American conceptions of cyber-democracy against developments in other parts of the world. How, for example, do new media operate in Castro's Cuba, in post-apartheid South Africa, and in the context of multicultural debates on the Pacific Rim? For some contributors, the new technologies endanger our political culture; for others, they promise civic renewal.
Democracy. --- Communication --- Information society --- Information technology --- Political aspects. --- Self-government --- Communication and politics --- Politics and communication --- Political science --- Equality --- Representative government and representation --- Republics --- DIGITAL HUMANITIES & NEW MEDIA/General --- SOCIAL SCIENCES/Political Science/General --- SOCIAL SCIENCES/Media Studies
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A sourcebook of documentation on women artists at the forefront of work at the intersection of art and technology.Although women have been at the forefront of art and technology creation, no source has adequately documented their core contributions to the field. Women, Art, and Technology, which originated in a Leonardo journal project of the same name, is a compendium of the work of women artists who have played a central role in the development of new media practice.The book includes overviews of the history and foundations of the field by, among others, artists Sheila Pinkel and Kathy Brew; classic papers by women working in art and technology; papers written expressly for this book by women whose work is currently shaping and reshaping the field; and a series of critical essays that look to the future.Artist contributorsComputer graphics artists Rebecca Allen and Donna Cox; video artists Dara Birnbaum, Joan Jonas, Valerie Soe, and Steina Vasulka; composers Cecile Le Prado, Pauline Oliveros, and Pamela Z; interactive artists Jennifer Hall and Blyth Hazen, Agnes Hegedus, Lynn Hershman, and Sonya Rapoport; virtual reality artists Char Davies and Brenda Laurel; net artists Anna Couey, Monika Fleischmann and Wolfgang Strauss, Nancy Paterson, and Sandy Stone; and choreographer Dawn Stoppiello; critics include Margaret Morse, Jaishree Odin, Patric Prince, and Zoe Sofia
Art and technology --- Technology and women --- Women artists. --- Visual Arts - General --- Visual Arts --- Art, Architecture & Applied Arts --- History --- Women and technology --- Technology and art --- Artists, Women --- Women as artists --- Women --- Technology --- Artists --- DIGITAL HUMANITIES & NEW MEDIA/New Media Art
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"Reminding us that all media were once new, this book challenges the notion that to study new media is to study exclusively today's new media. Examining a variety of media in their historic contexts, it explores those moments of transition when new media were not yet fully defined and their significance was still in flux. Examples range from familiar devices such as the telephone and phonograph to unfamiliar curiosities such as the physiognotrace and the zograscope. Moving beyond the story of technological innovation, the book considers emergent media as sites of ongoing cultural exchange. It considers how habits and structures of communication can frame a collective sense of public and private and how they inform our apprehensions of the "real.""--Jacket.
Mass media --- Communication & Mass Media --- Journalism & Communications --- History. --- History --- DIGITAL HUMANITIES & NEW MEDIA/New Media History --- SCIENCE, TECHNOLOGY & SOCIETY/History of Science --- Mass media and technology --- Technology and mass media --- Technology --- 791.5 --- achttiende eeuw --- communicatie --- cultuurgeschiedenis --- Edited by Lias Gitelman and Geoffrey B. Pingree --- filmgeschiedenis --- fotografie --- geschiedenis --- media --- negentiende eeuw --- nieuwe media --- stereoscopie --- telecommunicatie --- theorie --- twintigste eeuw --- virtual reality --- zograscoop --- 82:659.3 --- 82:659.3 Literatuur en massacommunicatie --- Literatuur en massacommunicatie
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