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Interactive computer graphics : a top-down approach using OpenGL
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ISBN: 032131252X Year: 2006 Publisher: Boston (Mass.) : Pearson education,

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Mobile 3D Graphics
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ISBN: 1846286603 1846283833 Year: 2006 Publisher: London : Springer London : Imprint: Springer,

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Abstract

While advanced 3D graphics techniques – terrain modelling, high-quality texture mapping, advanced lighting and geometry effects, collision detection and image processing - are well understood and supported by industry standards, this is less true in the emerging mobile applications and games market. This book redresses this imbalance, providing an in-depth look at the new OpenGL ES (The Standard for Embedded Accelerated 3D Graphics), and showing what these new embedded systems graphics libraries can provide for 3D graphics and games developers. Historically, not enough was understood about how to deliver a high quality playing experience on handheld, small screen, small memory devices, plus there has been considerable confusion about the hardware’s abilities and restrictions. By addressing these issues this book provides: • A comprehensive explanation of 3D mobile graphics programming • Includes an extensive range of code samples in both C and Java • Combines 3D and 2D mobile graphics methods • Covers recent advances in mobile computer graphics techniques and applications. The book teaches fundamental 3D mobile graphics programming with standard APIs, and covers the basic and advanced application programme interfaces behind the major wireless and mobile devices supporting 3D graphics applications. Advanced undergraduates and postgraduates, as well as mobile application and games developers, will find this an excellent reference source.

Keywords

Computer graphics. --- Mobile computing. --- OpenGL. --- Automatic drafting --- Graphic data processing --- Graphics, Computer --- Computer art --- Graphic arts --- Electronic data processing --- Engineering graphics --- Image processing --- Digital techniques --- Open GL --- Context-aware computing --- Portable computers --- Computer science. --- Multimedia systems. --- Telecommunication. --- Computer Applications. --- Computer Graphics. --- Multimedia Information Systems. --- User Interfaces and Human Computer Interaction. --- Communications Engineering, Networks. --- Electric communication --- Mass communication --- Telecom --- Telecommunication industry --- Telecommunications --- Communication --- Information theory --- Telecommuting --- Computer-based multimedia information systems --- Multimedia computing --- Multimedia information systems --- Multimedia knowledge systems --- Information storage and retrieval systems --- Informatics --- Science --- Application software. --- Multimedia information systems. --- User interfaces (Computer systems). --- Electrical engineering. --- Electric engineering --- Engineering --- Interfaces, User (Computer systems) --- Human-machine systems --- Human-computer interaction --- Application computer programs --- Application computer software --- Applications software --- Apps (Computer software) --- Computer software --- Open Graphics Library --- Human-computer interaction. --- Computer and Information Systems Applications. --- Computer-human interaction --- Human factors in computing systems --- Interaction, Human-computer --- Human engineering --- User-centered system design --- User interfaces (Computer systems)

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