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Step by step : access 2007
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Year: 2007 Publisher: Pearson Education

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Step by step : power point 2007
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Year: 2007 Publisher: Pearson Education

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Foundation ActionScript 3.0 Animation : Making Things Move!
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ISBN: 9781430203841 Year: 2007 Publisher: Berkeley CA Apress

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Flash has long been one of the most approachable, user-friendly tools for creating web-based animations, games, and applications. This has contributed to making it one of the most widely used programs for creating interactive web content. With each new version of Flash, ActionScript, its built-in scripting language, has become more powerful and a little more complex, too. ActionScript, now at version 3.0, has significantly matured as a programming language, bringing power and speed only previously dreamed about to Flash-based animation, going far beyond traditionally used keyframes and tweens. The material inside this book covers everything you need to know to harness the power of ActionScript 3.0. First, all the basics of script-based animation and setting up an ActionScript 3.0 project are covered. An introduction to object-oriented programming follows, with the new syntax, events, and rendering techniques of ActionScript 3.0 explained, giving you the confidence to use the language, whether starting from scratch or moving up from ActionScript 2.0. The book goes on to provide information on all the relevant trigonometry you will need, before moving on to physics concepts such as acceleration, velocity, easing, springs, collision detection, conservation of momentum, 3D, and forward and inverse kinematics. In no time at all, you'll both understand the concepts of scripted animation and have the ability to create all manner of exciting animations and games.


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The Essential Guide to Flex 2 with ActionScript 3.0
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ISBN: 9781430203360 Year: 2007 Publisher: Berkeley CA Apress

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Flex 2 represents something of a revolution in web applications. It is the next evolutionary step of Flash, which has grown from a web animation tool to a powerful enterprise web design and development tool. with nearly 98% of all web browsers and cellular phones running the Flash player needed to use Flash and Flex applications, knowledge of Flex is indispensable for any serious web designer and developer. This book will show you how to create powerful, rich Internet applications using Flex 2 and ActionScript 3.0. After learning how to install and becoming familiar with the basics of the Flex Builder 2 software, you will explore in depth how ActionScript 3.0 interacts with Flexs powerful XML-like design language: MXML. the text will take you through all the powerful features of Flex using a series of strictly practical exercises. Put quite simply, this book is all youll need to master Flex 2 and ActionScript 3.0 application development. Welcome to the revolution! Understand MXML containers Create transitions Create data-driven applications with XML Interface Flex with ColdFusion Understand the power of states


Digital
The Essential Guide to Flex 2 with ActionScript 3.0
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ISBN: 9781430203360 Year: 2007 Publisher: Berkeley, CA Apress, Inc

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Foundation ActionScript 3.0 Animation : Making Things Move!
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ISBN: 9781430203841 Year: 2007 Publisher: Berkeley, CA Apress, Inc

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De programmeertaal C: grondbeginselen en toepassingen
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ISBN: 9789043004978 Year: 2007 Publisher: Amsterdam Pearson Education

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De nieuwe editie van deze klassieker is een volledig leerboek en naslagwerk voor de taal C, met de ANSI standaard als uitgangspunt. De uniek structuur van het boek verklaart de mogelijkheden van C onder meer aan de hand van voorbeeldprogamma's, die ontleed worden om hun onderliggende stuctuur te tonen. De auteurs besteden daarbij veel aandacht aan de implementatie van taalelementen op verschillende computersystemen. De vele voorbeelden en de oefeningen aan het einde van elk hoofdstuk geven inzicht in alle concepten van C en verklaren de diverse moeilijke punten van de taal. Er is ook aandacht voor besturingssystemen; zo worden het gebruik van semaforen, signalen, multiprocessing en interproces-communicatie behandeld. De uitgebreide behandeling van onder meer de standaarbibliotheken en de complete syntaxis van C maken dit boek tot een onmisbaar naslagwerk om te programmeren. &#13;Dit boek biedt onder meer: &#13;&#13;ANSI C &#13;&#13;Een compleet leerboek en naslagwerk voor alle elementen van C &#13;&#13;Werkende, direct toe te passen programmadelen &#13;&#13;Overzichtelijke en handige tabellen met parameters, operatoren en opties &#13;&#13;De mogelijkheid tot gebruik met tal van computersystemen &#13;Bij deze - verder ongewijzigde - vierde editie horen twee nieuwe hoofdstukken over respectievelijk de overgang van C naar C++ en van C naar Java. Deze hoofstukken zijn te vinden op www.pearsoneducation.nl/kelly&#13;&#13;


Book
Practical Apache Struts2 Web 2.0 Projects
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ISBN: 9781430204770 Year: 2007 Publisher: Berkeley CA Apress

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Apache Struts has long provided Java developers with a powerful framework for building extensible, maintainable web applications. Yet the version 2 release takes developers' capabilities to the next level, having integrated Ajax support, the ability to easily integration with the Spring framework, and the ability to take full advantage of POJOs. Practical Apache Struts 2 Web 2.0 Projects shows you how to capitalize upon these features to build next-generation web applications that both enthrall and empower your users. Gain an in-depth understanding of the Struts framework, with special attention paid to key version 2 features Learn how to take advantage of Web 2.0 concepts alongside Struts 2 to build next-generation web sites Follow along with the introduction of important concepts and development techniques by way of a web site project closely resembling what you might encounter in any enterprise environment


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Foundation Flash Applications for Mobile Devices
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ISBN: 9781430203087 Year: 2007 Publisher: Berkeley CA Apress

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It's always great to see people's faces when they copy their first Flash Lite applications or games onto their phones and press Run. The reaction is usually, "Wow!" Even something that would appear trivial when viewed on a web site somehow looks wholly impressive when running on that little color screen in your hand. By picking up this book, you're guaranteed to experience this moment for yourself. The aims of this book are to build on your current skill level whether you're a beginner with no experience with Flash or an advanced coder with years of web programming prowess and to give you the skills you need to create great content for mobile devices. At first, mobile Flash development might seem like a no brainer; you may have heard that you can just throw your Flash at the phone, and it just works that's only half true. Creating content for devices carries with it a world of new limitations and possibilities, and it may require you to change how you think about users. On top of that, you are given new functionality to play with that can enrich the experience and give users what they really need, wherever they may be at the time.


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Raven: Scripting Java Builds with Ruby
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ISBN: 9781430203438 Year: 2007 Publisher: Berkeley CA Apress

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Raven is a Ruby-based build system that leverages Ruby tools (namely Rake and Gems) to help you effectively and easily manage your Java projects, providing a way to handle dependencies and specific tasks for Java. Raven: Scripting Java Builds with Ruby covers the most productive and flexible Java build tool around with the following approach: Uses practical examples and concise explanations to show you how to effectively use Raven Summarizes best practices and delves into coverage of the more complex scenarios you will inevitably encounter when using Raven Empowers you to set up a complete build environment in no time

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