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2007 (13)

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Shader X5 : advanced rendering techniques
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ISBN: 1584504994 Year: 2007 Publisher: Boston (Mass.) : Charles River,

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Point-based graphics
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ISBN: 9780123706041 0123706041 9780080548821 0080548822 Year: 2007 Publisher: Amsterdam Boston Morgan Kaufmann

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This book will present the latest research results in point-based computer graphics. After an overview of the key issues, affordable 3D scanning devices will be discussed and new concepts for the mathematical representation of point-sampled shapes will be presented. Then the authors will describe methods for high-performance and high-quality rendering of point models, including advanced shading, anti-aliasing, and transparency. The book will also present efficient data structures for hierarchical rendering on modern graphics processors (GPUs). In addition it will address methods for geometric processing, filtering and resampling of point models. The last part of the book will be devoted to Pointshop3D, open-source software for the design of new algorithms for point-based graphics. Both editors have worked in computer graphics for many years and have pioneered the field of point-based graphics. They have published a large number of papers in journals and conferences on this topic. They have founded the IEEE/EUROGRAPHICS annual Symposium on Point-based Graphics, which was held this year for the second time. They also taught numerous courses on the topic at international conferences, including ACM SIGGRAPH and EUROGRAPHICS. The first book on a major development in graphics by the pioneers in the field * This technique allows 3D images to be manipulated as easily as Photoshop works with 2D images * Includes CD-ROM with the open source software program Pointshop3D for experimentation with point graphics.

Computer graphics : programming in OpenGL for visual communication.
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ISBN: 0131452541 Year: 2007 Publisher: Upper Saddle River Prentice Hall

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Periodical
3DTV Conference : [proceedings].
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ISSN: 2161203X Year: 2007 Publisher: Piscataway, NJ : Institute of Electrical and Electronic Engineers

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Book
3-D Digital Imaging and Modeling, 2007 6th International Conference on
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ISBN: 1424430658 1509088296 Year: 2007 Publisher: Piscataway, New Jersey : IEEE,

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3DUI : IEEE Symposium on 3D User Interfaces 2007 : proceedings, Charlotte, North Carolina, USA, March 10-11, 2007
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ISBN: 1424409071 1509086528 Year: 2007 Publisher: [Place of publication not identified] Institute of Electrical and Electronics Engineers

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Sketch-Based Interfaces and Modeling 2007 : ACM SIGGRAPH / EUROGRAPHICS Symposium proceedings
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ISBN: 1595939156 159593913X Year: 2007 Publisher: New York : ACM,

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3D game engine design : a practical approach to real-time computer graphics
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ISBN: 9780122290633 Year: 2007 Publisher: Amsterdam : Elsevier,

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Starting out with Alice : a visual introduction to programming
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ISBN: 0321475151 9780321475152 Year: 2007 Publisher: Boston : Pearson Addison Wesley,

X3D
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ISBN: 9780120885008 9780080489889 012088500X 0080489885 9786611053215 6611053212 128105321X Year: 2007 Publisher: Amsterdam Boston Elsevier/Morgan Kaufmann

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In the early days of the Web a need was recognized for a language to display 3D objects through a browser. An HTML-like language, VRML, was proposed in 1994 and became the standard for describing interactive 3D objects and worlds on the Web. 3D Web courses were started, several best-selling books were published, and VRML continues to be used today. However VRML, because it was based on HTML, is a stodgy language that is not easy to incorporate with other applications and has been difficult to add features to. Meanwhile, applications for interactive 3D graphics have been exploding in areas such

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