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Boeren voor Vlaanderen : 125 jaar landbouwbeleid.
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Year: 2010 Publisher: Departement Landbouw en Visserij,

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landbouw --- Vlaanderen.


Digital
Welke begeleiding voor de Vlaamse landbouwers? : enkele ideeën uit de buurlanden
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Year: 2010 Publisher: Brussel Vlaamse overheid. Departement Landbouw en Visserij. Afdeling Beleidscoördinatie en Omgeving

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Towards Sustainable Use of Rangelands in North-West China
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ISBN: 9789048196227 9789048196210 9789400790421 9789048196234 Year: 2010 Publisher: Dordrecht Springer Netherlands Imprint Springer

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This book reviews the extent of resource debasement in China's pastoral zones and offers solutions for their sustainable use. This book draws upon the large body of Chinese language literature that is generally inaccessible to the English language audience. By having joint editors/contributors who are Chinese specialists of high repute we can unlock  much useful data and synthesize the current thinking in China of government agencies and academic circles toward the notion of a systems approach to environmental management. This book reviews the extent of resource debasement in China's pastoral zones and offers solutions for their sustainable use. The 5-parts deal with rangelands, and the people who manage them, and assess the prospects for rehabilitation. Topics include Livestock husbandry development and agro-pastoral integration in NW China; Ecological restoration and control of rangeland degradation. Despite widespread degradation, the book reveals the possibilities for rehabilitation and the implementation of sustainable use and for reclamation of degraded lands. There are fifteen chapters on subjects that include: Livestock management, Rangeland management interventions, Agro-pastoral integration, Improved animal husbandry practices as a basis for profitability. Land tenure and access, Environmental education, Ecological Restoration and New Management approaches for China's northwest pastoral areas. Two chapters are devoted to the achievement of global environmental objectives. Carbon sequestration and biodiversity conservation in mountain grasslands are just a few of the covered subjects. This portion of the book pays special attention to the successful results in Gansu- a major region of China's pastoral lands. The final division addresses measures to improve the profitability and sustainability of herding and farming in the pastoral areas of north-west China. These and other innovative ideas make Towards Sustainable Use of Rangelands in China's North West a valuable addition to any environmental library. It is vitally important that a beginning is made on addressing the issues raised here. It is timely that the direction be set and the first steps taken in that direction. If this book can help in the process of achieving better resource management in NW China, we will feel truly rewarded.


Digital
Towards Sustainable Use of Rangelands in North-West China
Authors: --- --- ---
ISBN: 9789048196227 9789048196210 9789400790421 9789048196234 Year: 2010 Publisher: Dordrecht Springer Netherlands

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Abstract

This book reviews the extent of resource debasement in China’s pastoral zones and offers solutions for their sustainable use. This book draws upon the large body of Chinese language literature that is generally inaccessible to the English language audience. By having joint editors/contributors who are Chinese specialists of high repute we can “unlock” much useful data and synthesize the current thinking in China of government agencies and academic circles toward the notion of a systems approach to environmental management. This book reviews the extent of resource debasement in China’s pastoral zones and offers solutions for their sustainable use. The 5-parts deal with rangelands, and the people who manage them, and assess the prospects for rehabilitation. Topics include Livestock husbandry development and agro-pastoral integration in NW China; Ecological restoration and control of rangeland degradation. Despite widespread degradation, the book reveals the possibilities for rehabilitation and the implementation of sustainable use and for reclamation of degraded lands. There are fifteen chapters on subjects that include: Livestock management, Rangeland management interventions, Agro-pastoral integration, Improved animal husbandry practices as a basis for profitability. Land tenure and access, Environmental education, Ecological Restoration and New Management approaches for China’s northwest pastoral areas. Two chapters are devoted to the achievement of global environmental objectives. Carbon sequestration and biodiversity conservation in mountain grasslands are just a few of the covered subjects. This portion of the book pays special attention to the successful results in Gansu– a major region of China’s pastoral lands. The final division addresses measures to improve the profitability and sustainability of herding and farming in the pastoral areas of north-west China. These and other innovative ideas make Towards Sustainable Use of Rangelands in China’s North West a valuable addition to any environmental library. It is vitally important that a beginning is made on addressing the issues raised here. It is timely that the direction be set and the first steps taken in that direction. If this book can help in the process of achieving better resource management in NW China, we will feel truly rewarded.


Book
Exploring Digital Design : Multi-Disciplinary Design Practices
Authors: --- --- ---
ISBN: 9781849962230 9781849962223 9781447125846 9781849962247 9781447174172 Year: 2010 Publisher: London Springer London Imprint Springer

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Exploring Digital Design takes a multi-disciplinary look at digital design research where digital design is embedded in a larger socio-cultural context. Working from socio-technical research areas such as Participatory Design (PD), Computer Supported Cooperative Work (CSCW) and Human-Computer Interaction (HCI), the book explores how humanities offer new insights into digital design, and discusses a variety of digital design research practices, methods, and theoretical approaches spanning established disciplinary borders. The aim of the book is to explore the diversity of contemporary digital design practices in which commonly shared aspects are interpreted and integrated into different disciplinary and interdisciplinary conversations. It is the conversations and explorations with humanities that further distinguish this book within digital design research. Illustrated with real examples from digital design research practices from a variety of research projects and from a broad range of contexts Exploring Digital Design offers a basis for understanding the disciplinary roots as well as the interdisciplinary dialogues in digital design research, providing theoretical, empirical, and methodological sources for understanding digital design research. The first half of the book Exploring Digital Design is authored as a multi-disciplinary approach to digital design research, and represents novel perspectives and analyses in this research. The contributors are Gunnar Liestøl, Andrew Morrison and Christina Mörtberg in addition to the editors. Although primarily written for researchers and graduate students, digital design practioners will also find the book useful. Overall, Exploring Digital Design provides an excellent introduction to, and resource for, research into digital design.


Book
AdvancED Game Design with Flash
Authors: ---
ISBN: 9781430227403 9781430269984 9781430227397 Year: 2010 Publisher: Berkeley CA Apress

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Creating games in Flash is a never-ending journey of exploration, learning, and most of all, fun. Once you've mastered the basics, a new world is opened up to you, enabling you to take your existing skills to the next level and discover new skills that will in turn open new doors. This book is a direct continuation of Foundation Game Design with Flash, and is a complete point-by-point roundup of the most important skills a Flash game designer needs to know. You'll increase your ActionScript knowledge and your game design skills while creating some excellent example games. You'll learn advanced collision detection skills; professional AI and pathfinding; and how to load and save game data, create destructible environments, and build and switch game levels.  Each chapter highlights a new advanced technique illustrated by practical examples. Examples of games are given in a variety of genres, all of which take an object-oriented programming approach. Advanced game design topics are covered, including vector-based collision reaction, pathfinding, billiard ball physics, and modeling game data.


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Landschappen, platteland en landbouw : Landschap, platteland en landbouw
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Year: 2010 Publisher: Gent Academia Press

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Mobile TV: Customizing Content and Experience
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ISBN: 9781848827011 9781848827028 9781447125310 9781848827004 Year: 2010 Publisher: London Springer

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Mobile TV: Customizing Content and Experience documents current research and case studies of design practice that seek to improve the mobile television experience. Developing usable, useful, and appealing solutions for the customer or user experience, i.e., successful products and services, requires customization according to specific users' needs amidst frequently changing physical and social environments. Complex design problems like these require interdisciplinary perspectives that cover software functionality, human interaction and communication experiences, and perceived value. Contributors from academia, business, and design have contributed their collective expertise and experience to deliver wisdom on all fronts. Divided into seven parts, the book's first chapter establishes definitions and summarizes current research and development. The subsequent chapters specifically look at Mobile TV experience in everyday life, innovative conceptual and participatory design methods, contextual analysis methods, social context for interactive multimedia systems, advanced interaction with mobile digital content, and future trends for the wide range of products and services that will be offered in the decade to come. A balance between theoretical and empirical approaches provides insight into principles and methods, as well as actionable guidelines and recommendations for all those interested in exploring how to achieve the core objectives of usability, usefulness, and social appeal of this new mobile-video technology. The book answers many questions, but also raises some new ones that only future technology development and deployment in mobile human-computer interaction and communication can answer.


Digital
AdvancED Game Design with Flash
Author:
ISBN: 9781430227403 9781430269984 9781430227397 Year: 2010 Publisher: Berkeley, CA Apress

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Creating games in Flash is a never-ending journey of exploration, learning, and most of all, fun. Once you’ve mastered the basics, a new world is opened up to you, enabling you to take your existing skills to the next level and discover new skills that will in turn open new doors. This book is a direct continuation of Foundation Game Design with Flash, and is a complete point-by-point roundup of the most important skills a Flash game designer needs to know. You’ll increase your ActionScript knowledge and your game design skills while creating some excellent example games. You’ll learn advanced collision detection skills; professional AI and pathfinding; and how to load and save game data, create destructible environments, and build and switch game levels. Each chapter highlights a new advanced technique illustrated by practical examples. Examples of games are given in a variety of genres, all of which take an object-oriented programming approach. Advanced game design topics are covered, including vector-based collision reaction, pathfinding, billiard ball physics, and modeling game data.


Digital
Exploring Digital Design : Multi-Disciplinary Design Practices
Authors: --- ---
ISBN: 9781849962230 9781849962223 9781447125846 9781849962247 9781447174172 Year: 2010 Publisher: London Springer

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Abstract

Exploring Digital Design takes a multi-disciplinary look at digital design research where digital design is embedded in a larger socio-cultural context. Working from socio-technical research areas such as Participatory Design (PD), Computer Supported Cooperative Work (CSCW) and Human-Computer Interaction (HCI), the book explores how humanities offer new insights into digital design, and discusses a variety of digital design research practices, methods, and theoretical approaches spanning established disciplinary borders. The aim of the book is to explore the diversity of contemporary digital design practices in which commonly shared aspects are interpreted and integrated into different disciplinary and interdisciplinary conversations. It is the conversations and explorations with humanities that further distinguish this book within digital design research. Illustrated with real examples from digital design research practices from a variety of research projects and from a broad range of contexts Exploring Digital Design offers a basis for understanding the disciplinary roots as well as the interdisciplinary dialogues in digital design research, providing theoretical, empirical, and methodological sources for understanding digital design research. The first half of the book Exploring Digital Design is authored as a multi-disciplinary approach to digital design research, and represents novel perspectives and analyses in this research. The contributors are Gunnar Liestøl, Andrew Morrison and Christina Mörtberg in addition to the editors. Although primarily written for researchers and graduate students, digital design practioners will also find the book useful. Overall, Exploring Digital Design provides an excellent introduction to, and resource for, research into digital design.

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