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book (4)


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2012 (4)

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Book
Modalités de création collaborative
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Year: 2012 Publisher: Bruxelles: École de recherche graphique,

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Book
The digital turn : design in the era of interactive technologies.
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ISBN: 9783906027029 3906027023 Year: 2012 Publisher: Berlin eLab

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"The media are undergoing a dramatic transformation. Information and content are to an ever greater extent determined by digital media and interactive technologies. This poses two significant questions for designers and makers in very different disciplines. Which methods, positions and solutions should the traditional areas of graphic, product, material, and surface design employ to react to the new potential of digital media? And will design be able to influence the digital world in its aesthetic quality so that technology and design are mutually beneficial and enriching? More than 50 designers present in this book their concepts, strategies, and solutions for design in the age of interactive technologies. Based on teaching and research from the publishing team at the Weissensee Academy of Art in Berlin, the authors oppose any kind of silo thinking and show how design can react to the fast-paced ongoing changes of today's media technologies"--Inside cover.


Book
Newsgames : journalism at play
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ISBN: 0262518074 9780262518079 Year: 2012 Publisher: Cambridgen: MIT Press,

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"Journalism has embraced digital media in its struggle to survive. But most online journalism just translates existing practices to the Web: stories are written and edited as they are for print; video and audio features are produced as they would be for television and radio. The authors of "Newsgames" propose a new way of doing good journalism: videogames. Videogames are native to computers rather than a digitized form of prior media. Games simulate how things work by constructing interacting models; journalism as game involves more than just revisiting old forms of news production. Wired magazine's game "Cutthroat Capitalism," for example, explains the economics of Somali piracy by putting the player in command of a pirate ship, offering choices for hostage negotiation strategies. And Powerful Robot's game "September 12th" offers a model for a short, quickly produced, and widely distributed editorial newsgame. Videogames do not offer a panacea for the ills of contemporary news organizations. But if the industry embraces them as a viable method of doing journalism - not just an occasional treat for online readers - newsgames can make a valuable contribution."--Back cover.


Book
Info-graphic design
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ISBN: 9781611750324 1611750326 Year: 2012 Publisher: [Fremont]: Chois,

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Infographic design mainly focuses on the discovery and research of the infographic design cases around the world including way finding information, administrative documents, financial information, travel information, food & health information, medical & pharmaceutical information, user guides, technical manuals, etc.

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