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Utopias --- History --- -Ideal states --- States, Ideal --- Utopian literature --- Political science --- Socialism --- Voyages, Imaginary --- Dystopias --- History. --- -History --- Utopias - History
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In direct response to indefinite delays on the national transplantation waitlists and an inadequate supply of organs, a growing number of terminally ill Americans are turning to international underground markets and brokers for organs. Offering a contemporary view of organ and tissue supply and demand, Michele Goodwin explores the legal, racial and social nuances of current altruistic institutionalized procurement schemes. It is understandably not publicized that Chinese inmates sitting on death row and the economically disadvantaged in India and Brazil are the most often compromised co-participants in the negotiation process and supply kidney and other organs for Americans as well as other Westerners willing to shop and pay in the shadow of the law. Goodwin suggests that the best alternative model for organ procurement is a market approach or one based on presumed consent and provides an alternative way of studying how to increase the supply of organs and other body parts as well.
Transplantation of organs, tissues, etc. --- Body, Human. --- Homografts --- Medical ethics. --- Tissue and Organ Procurement --- Altruism. --- Coercion. --- Ethics. --- Fraud. --- Informed Consent. --- Tissue Donors --- Corrupt practices. --- Moral and ethical aspects. --- methods. --- supply & distribution. --- legislation & jurisprudence. --- Human body. --- Transplantation of organs, tissues, etc. - Corrupt practices. --- Homografts - Moral and ethical aspects. --- Tissue and Organ Procurement - methods. --- Tissue Donors - supply & distribution. --- Tissue and Organ Procurement - legislation & jurisprudence.
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Islamic architecture --- Architecture islamique --- Architecture --- Architecture. --- Architektur. --- Bouwkunst. --- Islamic architecture. --- Osmanisches Reich. --- Turkey. --- Türkei. --- Islamic architecture - Turkey
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Aphasia. --- Conversation. --- Brain damage. --- Aphasie --- Kommunikation --- Hirnschädigung --- Aphasia --- Brain damage --- Conversation --- Kommunikation. --- Aphasie. --- Kommunikationsstörung --- Personnes atteintes de lésions cérébrales
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Linux users can now control their homes remotely! Are you a Linux user who has ever wanted to turn on the lights in your house, or open and close the curtains, while away on holiday? Want to be able to play the same music in every room, controlled from your laptop or mobile phone? Do you want to do these things without an expensive off-the-shelf kit? In Smart Home Automation with Linux, Steven Goodwin will show you how a house can be fully controlled by its occupants, all using open source software. From appliances to kettles to curtains, control your home remotely!
Dwellings -- Electric equipment. --- Home automation -- Handbooks, manuals, etc. --- Home automation. --- Home computer networks. --- Linux. --- Technological innovations. --- Engineering & Applied Sciences --- Electrical & Computer Engineering --- Computer Science --- Electrical Engineering --- Information Technology --- Computer Science (Hardware & Networks) --- Wireless LANs. --- Wi-Fi LANs --- WiFi LANs --- Wireless local area networks --- WLANs (Wireless LANs) --- HMNs (Computer networks) --- Home area networks (Computer networks) --- Home media networks (Computer networks) --- Home multimedia networks (Computer networks) --- Home networks (Computer networks) --- Large family networks (Computer networks) --- Small office/home office networks (Computer networks) --- Dwellings --- Smart homes --- Automation --- Slackware Linux --- SUSE Linux --- Computer science. --- Computer Science. --- Computer Science, general. --- Local area networks (Computer networks) --- Wireless communication systems --- Home automation --- Electronic control --- Household electronics --- Intelligent buildings --- Computer Communication Networks. --- Information systems. --- Information Systems and Communication Service. --- Computer communication systems. --- Computers. --- Automatic computers --- Automatic data processors --- Computer hardware --- Computing machines (Computers) --- Electronic brains --- Electronic calculating-machines --- Electronic computers --- Hardware, Computer --- Computer systems --- Cybernetics --- Machine theory --- Calculators --- Cyberspace --- Communication systems, Computer --- Computer communication systems --- Data networks, Computer --- ECNs (Electronic communication networks) --- Electronic communication networks --- Networks, Computer --- Teleprocessing networks --- Data transmission systems --- Digital communications --- Electronic systems --- Information networks --- Telecommunication --- Cyberinfrastructure --- Electronic data processing --- Network computers --- Distributed processing
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Communism. --- Historical films --- Motion pictures --- History and criticism. --- Political aspects
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Learn the things you need for a complete game, such as translations and tutorials, and improve the things you've already written to raise their standard to that of a professional level. This is a practical guide covering every discipline: art, music, writing, and code. In the case of the latter, code examples are included to demonstrate how to implement the functionality to make the game shine. Polished Game Development acts as a comprehensive checklist of everything your game should, and should not, do, in order to be as good as it possibly can. It is more than just a book on theoretical game design principles. Explains the difference between a pet project, and a professional one. Covers how to test for the problems and bugs you don't know you'll have. Details simple, but effective, visual improvements that can be done with very little effort. Regardless of platform (web, mobile, or console), or language (C++, C#, JavaScript) there is a wealth of common (and specific) tips within these pages that will enable you to make the most professional games you can. The book also features a complete game, Space Bounce, which is built in stages throughout the book, to explain in practical terms the ideas expressed. This journey is all encompassing as it starts at the design stage, explaining all the design ideas and ramifications, and continues until it's completely deployed on a website, exemplifying the fact that polish goes down to the roots.
Computer science. --- Computer programming. --- Computer Science. --- Programming Techniques. --- Computer games --- Programming. --- Computer game programming --- Game programming (Computer games) --- Computers --- Electronic computer programming --- Electronic data processing --- Electronic digital computers --- Programming (Electronic computers) --- Coding theory --- Informatics --- Science --- Programming --- Computer programming --- Computer games—Programming. --- Game Development.