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"From video games to mobile augmented reality, 3D interaction is everywhere. But simply choosing to use 3D input or 3D displays isn't enough: 3D user interfaces (3D UIs) must be carefully designed for optimal user experience. 3D User Interfaces: Theory and Practice, Second Edition is today's most comprehensive primary reference to building outstanding 3D UIs. Four pioneers in 3D user interface research and practice have extensively expanded and updated this book, making it today's definitive source for all things related to state-of-the-art 3D interaction."--Publisher's website.
Computer. Automation --- 3D computertoepassingen --- UI (user interface) --- 681.3*I37 --- Three-dimensional display systems --- 681.3*I37 Three-dimensional graphics and realism: animation; visible line/surface algorithms (Computer graphics) --- Three-dimensional graphics and realism: animation; visible line/surface algorithms (Computer graphics) --- 3-D display systems --- 3D display systems --- Display systems, Three-dimensional --- Information display systems --- Three-dimensional imaging
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