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The premier international forum for ground-breaking, provocative, and important new work in computer graphics and interactive techniques. SIGGRAPH 2004 papers set the standard in the field, stimulate future trends, and explore challenging issues in related fields: human-computer interaction, computer-aided design, computer vision, robotics, visualization, web graphics, and computer games, among others.
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This year’s meeting marked the Eighth International Symposium on Graph D- wing. The organizing and program committees worked hard to make this year’s symposium possible, and we were delighted that so many people came to - lonial Williamsburg, Virginia, for three days of the latest results in the eld of graph drawing. As in previous years, the review process was quite competitive. We accepted 30 out of 53 regular-length submissions, and 5 out of 15 short submissions, for a total acceptance ratio of 35 out of 68, or 51%. This year’s program featured several new developments in the eld. Four di erent approaches for handling very large graphs were presented in a session on force-directed layout. Two sessions were devoted to the latest advances in orthogonal graph drawing. And alongside the usual mix of theory and practice papers we had several contributions based on empirical studies of users and of systems. Our invited talks were given by two speakers who were new to most members of the GD community, but who work in areas that are closely related to graph drawing. Professor Colin Ware of the University of New Hampshire told us how knowledge of human visual perception is useful for the design of e ective data visualizations. And Professor David Jensen of the University of Massachusetts at Amherst talked about the process of knowledge discovery from graphs, a process that involves more than just graph drawing and visualization.
Computer graphics --- Graph theory --- Technology - General --- Engineering & Applied Sciences --- Computer science. --- Computers. --- Algorithms. --- Computer science --- Computer graphics. --- Discrete mathematics. --- Combinatorics. --- Computer Science. --- Algorithm Analysis and Problem Complexity. --- Discrete Mathematics. --- Theory of Computation. --- Computer Graphics. --- Discrete Mathematics in Computer Science. --- Mathematics. --- Computer software. --- Information theory. --- Computational complexity. --- Combinatorics --- Algebra --- Mathematical analysis --- Complexity, Computational --- Electronic data processing --- Machine theory --- Automatic drafting --- Graphic data processing --- Graphics, Computer --- Computer art --- Graphic arts --- Engineering graphics --- Image processing --- Communication theory --- Communication --- Cybernetics --- Software, Computer --- Computer systems --- Digital techniques --- Computer science—Mathematics. --- Automatic computers --- Automatic data processors --- Computer hardware --- Computing machines (Computers) --- Electronic brains --- Electronic calculating-machines --- Electronic computers --- Hardware, Computer --- Calculators --- Cyberspace --- Discrete mathematical structures --- Mathematical structures, Discrete --- Structures, Discrete mathematical --- Numerical analysis --- Algorism --- Arithmetic --- Foundations --- Computer graphics - Congresses --- Graph theory - Congresses
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681.3*H52 --- 681.3*H52 Information interfaces and presentation: user interfaces, input devices, input strategies, user interface management systems --- Information interfaces and presentation: user interfaces, input devices, input strategies, user interface management systems --- Conferences - Meetings --- Information Technology --- Computer Science (Hardware & Networks)
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