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Meiden in de moestuin : zelf fruit en groente kweken zonder al te vieze handen
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ISBN: 9789021548623 Year: 2011 Publisher: Utrecht Kosmos

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The edible balcony : Growing fresh produce in small spaces.
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ISBN: 9781609614102 Year: 2012 Publisher: New York Rodale

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Interactive storytelling : 14th International Conference on Interactive Digital Storytelling, ICIDS 2021, Tallinn, Estonia, December 7-10, 2021, Proceedings
Authors: ---
ISBN: 3030923002 3030922995 Year: 2022 Publisher: Cham, Switzerland : Springer,

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Evaluating the effects of student engagement on completion rates in a MOOC on Canvas
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Year: 2019 Publisher: Brussel VUB

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Neuropsychiatry and behavioural neurology explained
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ISBN: 0702026883 Year: 2004 Publisher: Edinburgh Saunders

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Psychiatry


Digital
Interactive Storytelling : 14th International Conference on Interactive Digital Storytelling, ICIDS 2021, Tallinn, Estonia, December 7-10, 2021, Proceedings
Authors: ---
ISBN: 9783030923006 9783030923013 9783030922993 Year: 2021 Publisher: Cham Springer International Publishing

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This book constitutes the refereed proceedings of the 14th International Conference on Interactive Digital Storytelling, ICIDS 2021, held in Tallinn, Estonia, in December 2021. The 18 full papers and 17 short papers, presented together with 17 posters and demos, were carefully reviewed and selected from 99 submissions. The papers are categorized into the following topical sub-headings: Narrative Systems; Interactive Narrative Theory; Interactive Narrative Impact and Application; and the Interactive Narrative Research Discipline and Contemporary Practice.


Book
The Scottisch reformation
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Year: 1900 Publisher: Edinburgh [s.n.]

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Videogame Formalism : On Form, Aesthetic Experience and Methodology
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ISBN: 9789048554232 9048554233 Year: 2023 Publisher: Amsterdam : Amsterdam University Press,

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Formalism is often used as an all-embracing term covering a range of ontological and methodological approaches in game studies, with little connection to the history or tradition of the approach in other fields. This dilutes the usefulness of the approach, and invites (often unfounded) criticism. Videogame Formalism addresses these issues through an exploration of the historical and theoretical roots of formalist approaches to videogame analysis, situating this approach within games studies, and arguing for its importance and applicability as a methodological toolkit and a theoretical framework for understanding the aesthetic experience of videogames. It presents an overview of how formalist approaches can provide insights into the ways games create aesthetic experiences through the use of poetic gameplay devices, and lays out a comprehensive yet flexible methodological framework for undertaking a formalist analysis of games. This approach is then demonstrated through a series of detailed examples and case studies.


Book
Screening for depression in clinical practice : an evidence-based guide
Authors: ---
ISBN: 0195380193 0190452307 9786612367465 1282367463 0199701652 0197562698 9780199701650 9780195380194 9780190452308 9781282367463 6612367466 Year: 2020 Publisher: New York : Oxford University Press,

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Mood disorders are a global health issue. National guidance for their detection and management have been published in the US and in Europe. Despite this, the rate at which depression is recognised and managed in primary and secondary care settings remains low and suggests that many clinicians are still unsure how to screen people for mood disorders. Against the backdrop of this problem, the editors of this volume have designed a book with a dynamic two-fold purpose: to provide an evidence-based overview of screening methods for mood disorders, and to synthesise the evidence into a practical guide for clinicians in a variety of settings-from cardiologists and oncologists, to primary care physicians and neurologists, among others.


Book
Interactive Storytelling : 7th International Conference on Interactive Digital Storytelling, ICIDS 2014, Singapore, Singapore, November 3-6, 2014, Proceedings
Authors: --- ---
ISBN: 331912336X 3319123378 Year: 2014 Publisher: Cham : Springer International Publishing : Imprint: Springer,

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This book constitutes the refereed proceedings of the 7th International Conference on Interactive Storytelling, ICIDS 2014, Singapore, Singapore, November 2014. The 20 revised full papers presented together with 8 short papers 7 posters, and 5 demonstration papers were carefully reviewed and selected from 67 submissions. The papers are organized in topical sections on story generation, authoring, evaluation and analysis, theory, retrospectives, and user experience.

Keywords

Computer science. --- Arts. --- User interfaces (Computer systems). --- Artificial intelligence. --- Application software. --- Personal computers. --- Multimedia systems. --- Computer Science. --- Computer Appl. in Arts and Humanities. --- Personal Computing. --- Media Design. --- User Interfaces and Human Computer Interaction. --- Artificial Intelligence (incl. Robotics). --- Computer-based multimedia information systems --- Multimedia computing --- Multimedia information systems --- Multimedia knowledge systems --- Information storage and retrieval systems --- Home computers --- Micro computers --- Micros (Microcomputers) --- PCs (Microcomputers) --- Personal computers --- Small computers --- Minicomputers --- Application computer programs --- Application computer software --- Applications software --- Apps (Computer software) --- Computer software --- AI (Artificial intelligence) --- Artificial thinking --- Electronic brains --- Intellectronics --- Intelligence, Artificial --- Intelligent machines --- Machine intelligence --- Thinking, Artificial --- Bionics --- Cognitive science --- Digital computer simulation --- Electronic data processing --- Logic machines --- Machine theory --- Self-organizing systems --- Simulation methods --- Fifth generation computers --- Neural computers --- Interfaces, User (Computer systems) --- Human-machine systems --- Human-computer interaction --- Arts, Fine --- Arts, Occidental --- Arts, Western --- Fine arts --- Humanities --- Informatics --- Science --- Information systems. --- Artificial Intelligence. --- Digital storytelling --- Storytelling --- Multimedia systems . --- Arts, Primitive

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