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My Life as a Night Elf Priest : An Anthropological Account of World of Warcraft
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ISBN: 1282639137 9786612639135 0472026712 0472050982 Year: 2010 Publisher: Ann Arbor, MI, USA University of Michigan Press

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"Ever since the creators of the animated television show South Park turned their lovingly sardonic gaze on the massively multiplayer online game World of Warcraft for an entire episode, WoW''s status as an icon of digital culture has been secure. My Life as a Night Elf Priest digs deep beneath the surface of that icon to explore the rich particulars of the World of Warcraft player''s experience." --Julian Dibbell, Wired "World of Warcraft is the best representative of a significant new technology, art form, and sector of society: the theme-oriented virtual world. Bonnie Nardi''s pioneering transnational ethnography explores this game both sensitively and systematically using the methods of cultural anthropology and aesthetics with intensive personal experience as a guild member, media teacher, and magical quest Elf." --William Sims Bainbridge, author of The Warcraft Civilization and editor of Online Worlds "Nardi skillfully covers all of the hot button issues that come to mind when people think of video games like World of Warcraft such as game addiction, sexism, and violence. What gives this book its value are its unexpected gems of rare and beautifully detailed research on less sensationalized topics of interest such as the World of Warcraft player community in China, game modding, the increasingly blurred line between play and work, and the rich and fascinating lives of players and player cultures. Nardi brings World of Warcraft down to earth for non-players and ties it to social and cultural theory for scholars. . . . the best ethnography of a single virtual world produced so far." --Lisa Nakamura, University of Illinois World of Warcraft rapidly became one of the most popular online world games on the planet, amassing 11.5 million subscribers--officially making it an online community of gamers that had more inhabitants than the state of Ohio and was almost twice as populous as Scotland. It''s a massively multiplayer online game, or MMO in gamer jargon, where each person controls a single character inside a virtual world, interacting with other people''s characters and computer-controlled monsters, quest-givers, and merchants. In My Life as a Night Elf Priest, Bonnie Nardi, a well-known ethnographer who has published extensively on how theories of what we do intersect with how we adopt and use technology, compiles more than three years of participatory research in Warcraft play and culture in the United States and China into this field study of player behavior and activity. She introduces us to her research strategy and the history, structure, and culture of Warcraft; argues for applying activity theory and theories of aesthetic experience to the study of gaming and play; and educates us on issues of gender, culture, and addiction as part of the play experience. Nardi paints a compelling portrait of what drives online gamers both in this country and in China, where she spent a month studying players in Internet cafes. Bonnie Nardi has given us a fresh look not only at World of Warcraft but at the field of game studies as a whole. One of the first in-depth studies of a game that has become an icon of digital culture, My Life as a Night Elf Priest will capture the interest of both the gamer and the ethnographer. Bonnie A. Nardi is an anthropologist by training and a professor in the Department of Informatics in the Donald Bren School of Information and Computer Sciences at the University of California, Irvine. Her research focus is the social implications of digital technologies. She is the author of A Small Matter of Programming: Perspectives on End User Computing and the coauthor of Information Ecologies: Using Technology with Heart and Acting with Technology: Activity Theory and Interaction Design. Cover art by Jessica Damsky

A small matter of programming : perspectives on end user computing
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ISBN: 9780262280402 0585326290 9780585326290 026228040X 9780262140539 0262140535 026229236X Year: 1993 Publisher: Cambridge, MA : MIT Press,

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A Small Matter of Programming asks why it has been so difficult for end users to command programming power and explores the problems of end user-driven application development that must be solved to afford end users greater computational power.Drawing on empirical research on existing end user systems, A Small Matter of Programming analyzes cognitive, social, and technical issues of end user programming. In particular, it examines the importance of task-specific programming languages, visual application frameworks, and collaborative work practices for end user computing, with the goal of helping designers and programmers understand and better satisfy the needs of end users who want the capability to create, customize, and extend their applications software.The ideas in the book are based on the author's research on two successful end user programming systems - spreadsheets and CAD systems - as well as other empirical research. Nardi concentrates on broad issues in end user programming, especially end users' strengths and problems, introducing tools and techniques as they are related to higher-level user issues.Bonnie A. Nardi is a Member of the Technical Staff at Hewlett Packard Laboratories.

Acting with technology : activity theory and interaction design
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ISBN: 9780262112987 9780262513319 0262112981 9780262256476 0262513315 Year: 2006 Publisher: Cambridge, Mass. MIT Press

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Activity theory holds that the human mind is the product of our interaction with people & artifacts in everyday activity. This book makes the case for activity theory as a basis for understanding our relationship with technology. It describes activity theory's principles, history, & relationship to other theoretical approaches.

Keywords

Human-computer interaction --- Design --- User interfaces (Computer systems) --- Action theory --- Human factors --- Technology --- Sociology --- Ethnology --- Attitude to Computers --- Anthropology, Cultural --- User-Computer Interface --- Primitive Societies --- Primitive Society --- Societies, Primitive --- Society, Primitive --- User Computer Interface --- Interface, User Computer --- Virtual Systems --- Interface, User-Computer --- Interfaces, User Computer --- Interfaces, User-Computer --- System, Virtual --- Systems, Virtual --- User Computer Interfaces --- User-Computer Interfaces --- Virtual System --- Speech Recognition Software --- Brain-Computer Interfaces --- Cultural Anthropology --- Material Culture --- Ethnography --- Culture, Material --- Ethnographies --- Material Cultures --- Qualitative Research --- General Social Development and Population --- Attitude to Computer --- Computer, Attitude to --- Computers, Attitude to --- to Computer, Attitude --- to Computers, Attitude --- Computers --- Arts, Industrial --- Industrial Arts --- Cloud Computing --- Cultural anthropology --- Races of man --- Social anthropology --- Anthropology --- Human beings --- Social theory --- Social sciences --- Applied science --- Arts, Useful --- Science, Applied --- Useful arts --- Science --- Industrial arts --- Material culture --- Goal-directed action --- Goal-directed behavior --- Theory, Action --- Psychology --- Interfaces, User (Computer systems) --- Human-machine systems --- Human factors in design --- Human engineering --- Computer-human interaction --- Human factors in computing systems --- Interaction, Human-computer --- User-centered system design --- Philosophy --- Design - Human factors


Book
Activity theory in HCI
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ISBN: 9781608457052 9781608457045 Year: 2012 Publisher: San Rafael, Calif. (1537 Fourth Street, San Rafael, CA 94901 USA) Morgan & Claypool

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Information ecologies : using technology with heart.
Authors: ---
ISBN: 0262140667 0262640422 9780262280426 0262280426 0585159491 9780585159492 9780262140669 Year: 1999 Publisher: Cambridge (Mass.) MIT press

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Heteromation, and other stories of computing and capitalism
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ISBN: 9780262340328 9780262340304 0262340321 0262340305 9780262036252 0262036258 0262340313 Year: 2017 Publisher: Cambridge, MA : MIT Press,

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An exploration of a new division of labor between machines and humans, in which people provide value to the economy with little or no compensation.

Information Ecologies : using technology with heart
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ISBN: 9780262640428 Year: 2000 Publisher: Cambridge : The MITT Press,

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Communities of play : emergent cultures in multiplayer games and virtual worlds
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ISBN: 9780262162579 0262162571 9780262516730 026251673X Year: 2009 Publisher: Cambridge, MA ; London Mit Press

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- Methods of culture / Tom Boellstorff ##- Play, community, and history / Bonnie A. Nardi ##- Play, community, and emergent cultures ##- Communities of play and the global playground ##- Virtual worlds, play ecosystems, and the ludisphere ##- Emergence in cultures, games, and virtual worlds ##- Reading, writing, and playing cultures ##- An imaginary homeland ##- Identity as place ##- The inner lives of avatars ##- Communities and cultures of play ##- Patterns of emergence ##- Productive play : cultural production, meaning-making, and agency ##- Porous magic circles and the ludisphere ##- Emergence as design material ##- Methodology : playing ethnography ##- Being Artemesia : my life as an avatar ##- Coda: Uru resurrection : applied cyberethnography as action research ##- Crafting cultures : emergence as design material ##- Global playgrounds and the "play turn" in culture.

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