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Operational research. Game theory --- 519.83 --- Theory of games --- 519.83 Theory of games
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This book describes highly applicable mathematics without using calculus or limits in general. The study agrees with the opinion that the traditional calculus/analysis is not necessarily the only proper grounding for academics who wish to apply mathematics. The choice of topics is based on a desire to present those facets of mathematics which will be useful to economists and social/behavioral scientists. The volume is divided into seven chapters. Chapter I presents a brief review of the solution of systems of linear equations by the use of matrices. Chapter III introduces the theory of probability. The rest of the book deals with new developments in mathematics such as linear and dynamic programming, the theory of networks and the theory of games. These developments are generally recognized as the most important field in the `new mathematics' and they also have specific applications in the management sciences.
Game theory --- Jeux [Théorie des ] --- Mathematics --- Mathématiques --- Speltheorie --- Théorie des jeux --- Wiskunde --- 330.115 --- Math --- Science --- Games, Theory of --- Theory of games --- Mathematical models --- Econometrie --- 330.115 Econometrie --- Economic theory. --- Economic Theory/Quantitative Economics/Mathematical Methods. --- Economic theory --- Political economy --- Social sciences --- Economic man --- Game theory. --- Mathematics.
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519.83 --- Game theory --- Games, Theory of --- Theory of games --- Mathematical models --- Mathematics --- 519.83 Theory of games --- Operational research. Game theory --- Théorie des jeux
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Game theory --- 519.3 --- Games, Theory of --- Theory of games --- Mathematical models --- Mathematics --- 519.83 --- 519.83 Theory of games --- Operational research. Game theory --- Game Theory. --- Game Theory
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Game Theory has served as a standard text for game theory courses since the publication of the First Edition in 1968. The Fourth Edition updates several recently developed subfields. It adds fresh chapters on subjects such as games with incomplete information and spatial games. Owen has expanded ""Two-Person General-Sum Games"" into two chapters, the second becoming ""Two-Person Cooperative Games."" There are new sections in the chapters ""Two-Person Cooperative Games"" and ""Indices of Power,"" and there is new information throughout the book on non-cooperative games. ""Game Theory"" remains
Game theory --- Games, Theory of --- Theory of games --- Mathematical models --- Mathematics --- Econometric models.
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