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Medial Afterlives of H.P. Lovecraft brings together essays on the theory and practice of adapting H.P. Lovecraft’s fiction and the Lovecraftian. It draws on recent adaptation theory as well as broader discourses around media affordances to give an overview over the presence of Lovecraft in contemporary media as well as the importance of contemporary media in shaping what we take Lovecraft’s legacy to be. Discussing a wide array of medial forms, from film and TV to comics, podcasts, and video and board games, and bringing together an international group of scholars, the volume analyzes individual instances of adaptation as well as the larger concern of what it is possible to learn about adaptation from the example of H.P. Lovecraft, and how we construct Lovecraft and the Lovecraftian today in adaptation. Medial Afterlives of H.P. Lovecraft is focused on an academic audience, but it will nonetheless hold interest for all readers interested in Lovecraft today. Tim Lanzendörfer is research assistant professor of American Studies at Goethe University, Frankfurt, Germany. He has published widely in contemporary literature and media. His most recent books are the forthcoming Utopian Pasts and Futures in the Contemporary American Novel (2023) and the Routledge Companion to the British and North American Literary Magazine (2021). Max José Dreysse Passos do Carvalho is a graduate student of American Studies at Goethe University, Frankfurt, Germany. His research and forthcoming publications concentrates on game studies and philosophy.
Adaptation (Literary, artistic, etc.). --- America—Literatures. --- Adaptation Studies. --- North American Literature. --- Arts --- Inspiration --- Literature --- Horror in art. --- Horror in art
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Horror in art. --- Arts, Modern --- Arts, Modern--20th century--Psychological aspects. --- Horror films. --- Horror in literature. --- Psychological aspects. --- -Horror in art --- Modern arts --- Psychological aspects --- Horreur dans l'art --- Horror in art
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Becker, Julie ; Carocci, Monica ; Chapman, Dinos & Jake ; Crewdson, Gregory ; Edmier, Keith ; Elaine, James ; Gober, Robert ; Gordon, Douglas ; Hansbauer, Wolfgang Amadeus ; Hodges, Jim ; Jamie, Cameron ; Kelley, Mike ; Lane, Abigall ; Leonard, Zoe ; Oursler, Tony ; Pepe, Sheila ; Rockman, Alexis ; Rosenberg, Aura ; Schoolwerth, Pieter ; Sherman, Cindy ; Silverthorne, Jeanne ; Simmons, Gary
Art --- anno 1980-1989 --- anno 1990-1999 --- Art, Modern --- Horror in art. --- Themes, motives.
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Aesthetics, Modern --- Aesthetics, Modern. --- Arts, Modern --- Arts, Modern. --- Horror in art. --- 1900-1999. --- Imaginaire (philosophie) --- Réalité
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Sublime, The, in art. --- Horror in art. --- Psychic trauma. --- Arts, European --- Aesthetics, Modern
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Horror in art. --- Horreur dans l'art. --- Cadavres dans l'art.
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This volume explores how horror comic books have negotiated with the social and cultural anxieties framing a specific era and geographical space. Paying attention to academic gaps in comics' scholarship, these chapters engage with the study of comics from varying interdisciplinary perspectives, such as Marxism, posthumanism, theories of adaptation, sociology, existentialism, and psychology. Without neglecting the classical era, the book presents case studies ranging from the mainstream comics to the independents, simultaneously offering new critical insights on zones of vacancy within the study of horror comic books while examining a global selection of horror comics from countries such as India (City of Sorrows), France (Zombillénium), Spain (Creepy), Italy (Dylan Dog) and Japan (Tanabe Gou's Manga Adaptations of H.P. Lovecraft), as well as the United States. One of the first books centred exclusively on close readings in an under-studied area, this collection will have an appeal to scholars and students in horror comics studies, visual rhetoric, philosophy, sociology, media studies, pop culture, and film studies. It will also appeal to anyone interested in comic books in general and to those interested in investigating intricacies of the horror genre.
Comic books, strips, etc --- Horror comic books, strips, etc --- Horror in art --- Social aspects --- E-books
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Thematology --- 82-312.9 --- Aesthetics, Modern --- -Aesthetics, Modern --- -Horror --- Horror in art --- Emotions --- Fear --- Modern aesthetics --- Fantastische literatuur --- Horror in art. --- Horror. --- 82-312.9 Fantastische literatuur --- Horror --- Aesthetics --- History
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creatures --- skull [skeleton component] --- dreams --- witches --- hell --- martyrdoms --- Art --- Devil --- skulls [skeleton components] --- hell [doctrinal concept] --- Science fiction --- Illustrations --- Exhibitions --- Satanism --- Painting --- Themes, motives --- Grotesque in art --- Horror in art --- dood --- kannibalisme
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The public does not desire horror, yet enjoys it in art and suffers it in life. When we deal with the monstrous marriage of the abject and the sublime, the consequent thrill of enjoyment is never appeased, always problematic, often unresolved and finally borders on physiological if not pathological narcissism. The public is well acquainted with this 'rhetoric of effects'; rhetoric of extreme effects, which transforms the spectator into voyeur or victim, into an apathetic torturer, whenever cruelty is shown without respite. A look of horror greets the enjoyment of extremes and enjoyment to the extreme as well; the Eighteenth Century teaches us that lesson. The century of good taste elaborates a sense of the limits, since representing horror means choosing not so much to domesticate it as to render it more enjoyable. It is a game of limits that are not limits anymore, as we can allude to an infinity that often shows the features of the sublime.
Aesthetics, Modern --- Art --- Art, Occidental --- Art, Visual --- Art, Western (Western countries) --- Arts, Fine --- Arts, Visual --- Fine arts --- Iconography --- Occidental art --- Visual arts --- Western art (Western countries) --- Arts --- Aesthetics --- Philosophy --- History --- Horror in art. --- Themes, motives. --- Art, Primitive
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