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Computer. Automation --- Computer software --- Human factors --- Development --- Computer software - Human factors --- Computer software - Development
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Every stage in the design of a new web site is an opportunity to meet or miss deadlines and budgetary goals. Every stage is an opportunity to boost or undercut the site's usability. This book tells you how to design usable web sites in a systematic process applicable to almost any business need. You get practical advice on managing the project and incorporating usability principles from the project's inception. This systematic usability process for web design has been developed by the authors and proven again and again in their own successful businesses. A beacon in
Web sites --- Computer software --- Design --- Human factors --- Web site development. --- Web site development --- Microformats --- Development of Web sites --- Internet programming --- Design. --- Authorship --- Development --- Web sites - Design --- Computer software - Human factors --- Pàgines web --- Desenvolupament de pàgines web --- Internet --- Desenvolupament --- Programació
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Imagine how much easier creating web and mobile applications would be if you had a practical and concise, hands-on guide to visual design. Visual Usability gets into the nitty-gritty of applying visual design principles to complex application design. You'll learn how to avoid common mistakes, make informed decisions about application design, and elevate the ordinary. We'll review three key principles that affect application design - consistency, hierarchy, and personality - and illustrate how to apply tools like typography, color, and layout to digital application design. Whe
Computer software - Human factors. --- Software engineering. --- Software visualization. --- Computer software --- Software engineering --- Software visualization --- Engineering & Applied Sciences --- Computer Science --- Human factors --- Human factors. --- Computer software ergonomics --- Human factors in computer software --- Human factors in software --- Software ergonomics --- Human engineering --- Information visualization --- Computer software engineering --- Engineering
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Software 681.3.06 --- 681.3*H12 --- User/machine systems: human factors; human information processing --- 681.3*H12 User/machine systems: human factors; human information processing --- Human-computer interaction --- Computer software --- Congresses. --- Human factors --- Software, Computer --- Computer systems --- Congresses --- Human-computer interaction - Congresses --- Computer software - Human factors - Congresses.
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"Difficult to learn and awkward to use, today's information systems often change our activities in ways that we do not need or want. The problem lies in the software development process. In this book John Carroll shows how a pervasive but underused element of design practice, the scenario, can transform information systems design.Traditional textbook approaches manage the complexity of the design process via abstraction, treating design problems as if they were composites of puzzles. Scenario-based design uses concretization. A scenario is a concrete story about use. For example: "A person turned on a computer; the screen displayed a button labeled Start; the person used the mouse to select the button." Scenarios are a vocabulary for coordinating the central tasks of system development--understanding people's needs, envisioning new activities and technologies, designing effective systems and software, and drawing general lessons from systems as they are developed and used. Instead of designing software by listing requirements, functions, and code modules, the designer focuses first on the activities that need to be supported and then allows descriptions of those activities to drive everything else.In addition to a comprehensive discussion of the principles of scenario-based design, the book includes in-depth examples of its application."
Human-computer interaction. --- Human-computer interaction --- Engineering & Applied Sciences --- Computer Science --- Computer-human interaction --- Human factors in computing systems --- Interaction, Human-computer --- Human engineering --- User-centered system design --- User interfaces (Computer systems) --- COMPUTER SCIENCE/Human Computer Interaction --- Computer software --- Human factors --- Computer software - Human factors
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Wendy Hui Kyong Chun argues that cycles of obsolescence & renewal result in part from the ways in which new media encapsulates a logic of programmability. In seeking to embody a future based on past data, new media becomes a metaphor for metaphor itself.
Computer software -- Development -- Social aspects. --- Computer software -- Human factors. --- Software architecture -- Social aspects. --- Computer software --- Software architecture --- Engineering & Applied Sciences --- Computer Science --- Social aspects --- Development --- Human factors --- Social aspects. --- Human factors. --- Computer software ergonomics --- Human factors in computer software --- Human factors in software --- Software ergonomics --- Architecture, Software --- Computer software architecture --- Software, Computer --- Architecture --- Design --- Human engineering --- Computer systems --- DIGITAL HUMANITIES & NEW MEDIA/Software Studies --- SOCIAL SCIENCES/Media Studies --- SCIENCE, TECHNOLOGY & SOCIETY/General --- Logiciels --- Architecture logicielle --- Développement --- Aspect social --- Facteurs humains
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A comprehensive political and design theory of planetary-scale computation proposing that The Stack -- an accidental megastructure -- is both a technological apparatus and a model for a new geopolitical architecture.
Computer software --- Ubiquitous computing. --- Software, Computer --- Computer systems --- Computer software ergonomics --- Human factors in computer software --- Human factors in software --- Software ergonomics --- Human engineering --- Pervasive computing --- UbiComp (Computer science) --- Electronic data processing --- Embedded computer systems --- Political aspects. --- Social aspects. --- Human factors. --- Distributed processing --- DIGITAL HUMANITIES & NEW MEDIA/New Media Theory --- SOCIAL SCIENCES/Political Science/General --- SOCIAL SCIENCES/Media Studies --- Philosophy and psychology of culture --- Political philosophy. Social philosophy --- Computer architecture. Operating systems --- Social aspects --- Political aspects --- Ubiquitous computing --- cultuurfilosofie --- internet --- designtheorie --- software --- technologie --- sociologie --- 130.2 --- politiek --- computers --- informatiewetenschappen --- Human factors --- Computer software - Human factors --- Computer software - Social aspects --- Computer software - Political aspects
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Computer architecture. Operating systems --- Human-computer interaction. --- User interfaces (Computer systems). --- Interaction homme-machine (Informatique) --- Interfaces (Informatique) --- Human-computer interaction --- User interfaces (Computer systems) --- System Design --- Computer software --- Computer Systems --- Computer aided design --- Interactive computer systems --- Human factors --- Human--computer interaction --- System design --- #SBIB:309H1713 --- #SBIB:AANKOOP --- 681.3*D2 --- Interfaces, User (Computer systems) --- Human-machine systems --- Design, System --- Systems design --- Electronic data processing --- System analysis --- Computer-human interaction --- Human factors in computing systems --- Interaction, Human-computer --- Human engineering --- User-centered system design --- Mediatechnologie: nieuwe toepassingen (abonnee-televisie, electronic mail, desk top publishing, virtuele realiteit...) --- Software engineering: protection mechanisms; standards--See also {681.3*K63}; {681.3*K51} --- Computer systems --- 681.3*D2 Software engineering: protection mechanisms; standards--See also {681.3*K63}; {681.3*K51} --- Computer software - Human factors
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Computer architecture. Operating systems --- Interactieve computersystemen --- Interactive computer systems --- Systeemontwerp --- System design --- Systemes [Conception de] --- Systemes d'ordinateurs interactifs --- Systèmes conversationnels (Informatique) --- Systèmes, Conception de --- Human-computer interaction --- User interfaces (Computer systems) --- Computer software --- Computer systems --- Computer aided design --- System Design --- Human factors --- Application des ordinateurs --- computer applications --- Micro-ordinateur --- Microcomputers --- Logiciel --- Software 681.3.06 --- Informatica 681.3 --- Interfaces, User (Computer systems) --- Human-machine systems --- Design, System --- Systems design --- Electronic data processing --- System analysis --- Computer-human interaction --- Human factors in computing systems --- Interaction, Human-computer --- Human engineering --- User-centered system design --- Conception de systèmes --- Conception de systèmes informatiques --- Design [System ] --- Systèmes [Conception de] --- Systèmes informatiques -- Conception et construction --- Computer software - Human factors --- Convivialite --- Analyse organique
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