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Téléphonie Internet --- Réseaux téléphoniques numériques --- Vocodeurs
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Internet sur le téléphone --- Téléphonie internet --- Umts (norme)
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**"Triple Play"**is a combination of Internet access, voice communication (telephony), and entertainment services such as IP television and video on demand. The erosion of the traditional voice service, together with the ever-increasing competition between companies, is pushing the telecommunications industry towards a major shift in its business models. Customers want more services in a more flexible way. Today, this shift can only be carried out by offering converged services built around the Internet Protocol (IP). Triple Play, a bundle of voice, video, and data services for residential customers, is the basis of this new strategy. Hens and Caballero explain how and why the telecommunications industry is facing this change, how to define, implement and offer these new services, and describes the technology behind the converged network. *Triple Play* analyses a number of business strategies to minimise costs, while migrating infrastructures and offering new services. Triple Play: - Describes the elementary concepts of triple play service provision and gives detailed technical information to highlight key aspects. - Discussed access networks, transport, signaling, service definition and business models. - Covers the latest innovations in Triple Play services such as Ethernet in the First Mile (EFM), VDSL2 (Very High Speed DSL second generation), pseudowires andMultiprotocol Label Switching (MPLS). - Explores video solutions (encoding, IPTV, VoD) alongside transmission and switching technologies (Ethernet, DSL, PON, NG-SDH). - Includes a chapter on IP Multimedia Subsystem (IMS) and on fixed/mobile convergence.
TV (televisie) --- VoIP protocol (Voice over IP) --- IP (internet protocol) --- Computer architecture. Operating systems --- television [telecommunication system] --- Computer networks --- Convergence (Telecommunication) --- Internet telephony --- Internet television --- Computer network protocols --- Internet industry --- Réseaux d'ordinateurs --- Convergence (Télécommunications) --- Téléphonie Internet --- Télévision sur Internet --- Protocoles de réseaux d'ordinateurs --- Internet --- Standards --- Normes --- Industrie --- Réseaux d'ordinateurs --- Convergence (Télécommunications) --- Téléphonie Internet --- Télévision sur Internet --- Protocoles de réseaux d'ordinateurs --- mobiele netwerken --- multimedia
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Information society --- Communication --- Société informatisée --- Technologies de l'information et de la communication --- Law and legislation --- Congresses --- Technological innovations --- Droit --- Congrès --- Internet --- Telecommunication --- Electronic commerce --- Information technology --- EEC / European Union - EU -Europese Unie - Union Européenne - UE --- 347.83 --- 338.6 --- Europe --- Société de l'information --- BPB0907 --- Computer recht. --- Wetenschappelijk onderzoek en ontwikkeling. --- Europa --- Informatiemaatschappij --- Telecommunications --- Société informatisée --- Congrès --- Electric communication --- Mass communication --- Telecom --- Telecommunication industry --- Information theory --- Telecommuting --- DARPA Internet --- Internet (Computer network) --- Wide area networks (Computer networks) --- World Wide Web --- IT (Information technology) --- Technology --- Telematics --- Information superhighway --- Knowledge management --- Cybercommerce --- E-business --- E-commerce --- E-tailing --- eBusiness --- eCommerce --- Electronic business --- Internet commerce --- Internet retailing --- Online commerce --- Web retailing --- Commerce --- Wetenschappelijk onderzoek en ontwikkeling --- Computer recht --- Eiropa --- Ευρώπη --- Ewropa --- Euroopa --- Eurooppa --- Европа --- Európa --- hEorpa --- Evropa --- țări europene --- Europese landen --- země Evropy --- Euroopa riigid --- evropské státy --- países europeus --- evropské země --- европски земји --- European countries --- europæiske lande --- ευρωπαϊκές χώρες --- país europeo --- Euroopan maat --- paesi europei --- nazioni europee --- európske krajiny --- país de Europa --- európai országok --- Europos šalys --- pays européens --- státy Evropy --- Europese staten --- vende europiane --- europäische Länder --- europeiska länder --- информатичко општество --- informační společnost --- soċjetà tal-informazzjoni --- информатичко друштво --- informačná spoločnosť --- κοινωνία των πληροφοριών --- społeczeństwo informacyjne --- informacijska družba --- sociedade da informação --- információs társadalom --- societate informațională --- shoqëria e informacionit --- Informationsgesellschaft --- information society --- sociedad de la información --- informationssamfundet --- infoühiskond --- informatiemaatschappij --- tietoyhteiskunta --- an tsochaí faisnéise --- информационно общество --- informācijas sabiedrība --- informationssamhälle --- informacinė visuomenė --- società dell'informazione --- informacijsko društvo --- An Eoraip --- Internet - Law and legislation - Europe --- Telecommunication - Law and legislation - Europe --- Electronic commerce - Law and legislation - Europe --- Information technology - Europe --- Société de l'information --- Commerce électronique --- Informatique --- Vidéo à la demande --- Web 2.0 --- Téléphonie Internet --- Radiofréquences --- Fracture numérique --- Protection de l'information (informatique) --- Pays de l'Union européenne --- Congresses.
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As the Internet grows more sophisticated, it is creating new threats to democracy. Social media companies such as Facebook can sort us ever more efficiently into groups of the like-minded, creating echo chambers that amplify our views. It's no accident that on some occasions, people of different political views cannot even understand each other. It's also no surprise that terrorist groups have been able to exploit social media to deadly effect.Welcome to the age of #Republic.In this revealing book, Cass Sunstein, the New York Times bestselling author of Nudge and The World According to Star Wars, shows how today's Internet is driving political fragmentation, polarization, and even extremism—and what can be done about it.Thoroughly rethinking the critical relationship between democracy and the Internet, Sunstein describes how the online world creates "cybercascades," exploits "confirmation bias," and assists "polarization entrepreneurs." And he explains why online fragmentation endangers the shared conversations, experiences, and understandings that are the lifeblood of democracy.In response, Sunstein proposes practical and legal changes to make the Internet friendlier to democratic deliberation. These changes would get us out of our information cocoons by increasing the frequency of unchosen, unplanned encounters and exposing us to people, places, things, and ideas that we would never have picked for our Twitter feed.#Republic need not be an ironic term. As Sunstein shows, it can be a rallying cry for the kind of democracy that citizens of diverse societies most need.
Polarisation collective. --- Participation politique. --- Medias sociaux --- Societe numerique --- Internet --- Net (réseau d'ordinateurs) --- Sites Internet --- Administration électronique --- Babillards électroniques --- Cinéma et Internet --- Cyberespace --- Démocratie électronique --- Droits de la personnalité et Internet --- Espaces publics multimédias --- Extranets --- Génération Internet --- Internet et femmes --- Internet et immigrés --- Internet et personnes âgées --- Internet et propagande --- Intranets --- Langage et Internet --- Lecture sur écran --- Médias numériques --- Neutralité de l'Internet --- Outernets --- RENATER --- Ressources Internet --- Théâtre et internet --- Viralité --- Thérapie en ligne --- Psychologie sur Internet --- Télévision --- Radio --- Bibliothèques --- Réseaux sociaux (Internet) --- Internet en milieu de travail --- Enquêtes en ligne --- Internet des objets --- Réputation numérique --- Formation en ligne --- Archives de l'Internet --- Internet dans les campagnes électorales --- Cybersexe --- Internet mobile --- Internet à haut débit --- Adresses Internet --- Chat (Internet) --- Droit --- Ingénierie --- Médecine --- Noms de domaine (Internet) --- Pharmacie --- Programmation sur Internet --- Recherche sur Internet --- Sciences --- Serveurs gophers --- Téléphonie Internet --- WAIS (système d'information) --- Web --- Internet sur la télévision --- Enfants --- Visioconférences sur Internet --- Réseaux à grande distance (informatique) --- Numérique, Société --- Révolution digitale --- Révolution numérique --- Société de l'information --- Société de la connaissance --- Société digitale --- Société du savoir --- Société en réseaux --- Autoroutes de l'information --- Économie numérique --- Éducation aux médias --- Technologies de l'information et de la communication --- Confiance numérique --- Flash mobs --- Fracture numérique --- Humanités numériques --- Inclusion numérique --- Médiation numérique --- Uberisation --- Sociologie --- Médias générés par les utilisateurs --- Plate-formes sociales --- Plateformes sociales --- Blogs --- Réseaux sociaux --- Forums électroniques --- Wikis --- Interaction sociale --- Web 2.0 --- Action politique --- Attitudes politiques --- Comportement politique --- Participation à la politique --- Participation à la vie politique --- Politique, Participation à la --- Politisation --- Vie publique --- Apolitisme --- Activité politique --- Culture politique --- Dépolitisation --- Droits civils et politiques --- Militantisme --- Militants politiques --- Participation des citoyens --- Pratiques politiques --- Représentation politique --- Donateurs aux partis politiques --- Partis politiques --- Abstentionnisme --- Citoyenneté --- Civisme --- Démocratie locale --- Démocratie participative --- Femmes --- Fonctionnaires --- Forces armées --- Identité collective --- Intellectuels --- Jeunesse --- Musulmans --- Paysannerie --- Prisonniers --- Socialisation politique --- Syndicats --- Travailleurs --- Participation sociale --- Sociologie politique --- Polarisation (psychologie sociale) --- Décision de groupe --- Dynamique des groupes --- Influence sociale --- Aspect politique. --- Gestion --- Aspect économique --- Protection de la jeunesse --- Adhésion --- Aspect politique --- Information society - Political aspects --- Internet - Political aspects --- Social media - Political aspects --- Polarization (Social sciences) --- Political participation - Technological innovations --- Democracy --- Political culture --- Social media --- Information society --- Political participation --- Democracy. --- Political culture. --- Culture --- Political science --- Self-government --- Equality --- Representative government and representation --- Republics --- Citizen participation --- Community action --- Community involvement --- Community participation --- Involvement, Community --- Mass political behavior --- Participation, Citizen --- Participation, Community --- Participation, Political --- Political activity --- Political behavior --- Political rights --- Social participation --- Political activists --- Politics, Practical --- Social groups --- Social influence --- User-generated media --- Communication --- User-generated content --- Political aspects. --- Technological innovations. --- Aide psychologique en ligne --- Culture numérique --- Nomadisme numérique --- Dégagisme --- Municipalisme --- Technologies civiques
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